Raised This Month: $ Target: $400
 0% 

[L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author
cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Plugin ID:
5117
Plugin Version:
1.7
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Another useful system to get a better gaming experience when playing as Survivors.
    Old 04-08-2016 , 08:47   [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
    Reply With Quote #1

    Description:

    This plugin aims to shut the ending saferoom doors tight in an attempt to create a mini holdout scenario.

    When someone tries to open them, it will stay closed until a certain amount of time has passed. All the survivors need to do is to survive the incoming waves of mob that got attracted to the sound.

    ConVars:
    • lockdown_system-l4d(2)_version (Default: 1.7)
      |Version of the plugin.|
    • lockdown_system-l4d(2)_announce [0 / 1] (Default: 1)
      |Enable/disable announcements made by the plugin?|
    • lockdown_system-l4d(2)_anti-farm_duration (Default: 150.0)
      |How long does the Anti-Farm system prevail?|
    • lockdown_system-l4d(2)_duration (Default: 30.0)
      |How long does the Lockdown system prevail?|
    • lockdown_system-l4d(2)_mobs [1 - 5] (Default: 2)
      |Amount of infected mobs to call upon the system's initialization.|
    • lockdown_system-l4d(2)_menu [0 / 1] (Default: 0)
      |Should we let players decide on which system should be applied when opening saferoom doors?|
    • lockdown_system-l4d(2)_tank_demolition [0 / 1] (Default: 1)
      |Allow/disallow the plugin to create a somewhat Sacrifice finale scenario where 3 tanks will be spawned?|
    • lockdown_system-l4d(2)_type [0 - 3] (Default: 0)
      |Type of Lockdown System: 0 = Random, 1 = Improved, 2 & 3 = Default|

    Commands:
    None.

    Bugs:
    None.

    Installation:
    • Place the .smx file in SourceMod's plugin folder.

      (If reconfiguring, get the .sp file and place it in SourceMod's scripting folder. For the .inc file, place it in the include folder found inside.)

    Notes:
    1. Plugin will no longer work on maps that are bugged or have the church guy entity.
    2. I have made 2 L4D2 versions: one that depends on Left 4 Downtown 2 extension (A) and the other that does not (B).

      Keep in mind that I will ignore bug reports that comes with the L4DT2 independent one unless it is about the systems malfunctioning.
    3. If you want a fix for the fourth map in Death Toll, just put this in a Stripper config file named after the map name.

      l4d_(vs_)smalltown04_mainstreet.cfg | c10m4_mainstreet.cfg

    FAQ:
    1. The plugin does not work!
      - Kindly explain as to how the plugin failed to operate. I cannot help you if you do not provide any specific details.

    Changelog:

    01-26-2019
    X First release.

    01-30-2019
    + Prevented plugin from bugging out whenever the round restarts.
    X Final release.
    Attached Files
    File Type: inc glow.inc (3.0 KB, 1636 views)
    File Type: sp Get Plugin or Get Source (lockdown_system-l4d.sp - 1647 views - 21.3 KB)
    File Type: sp Get Plugin or Get Source (lockdown_system-l4d2_a.sp - 543 views - 21.1 KB)
    File Type: smx lockdown_system-l4d2_a.smx (21.7 KB, 727 views)
    File Type: sp Get Plugin or Get Source (lockdown_system-l4d2_b.sp - 969 views - 21.5 KB)
    File Type: smx lockdown_system-l4d2_b.smx (21.7 KB, 1243 views)

    Last edited by cravenge; 01-30-2019 at 08:02. Reason: Update
    cravenge is offline
     



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 14:16.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode