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[CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)


  
 
 
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-21-2016 , 17:31   Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
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Quote:
Originally Posted by TheWho View Post
Clean all weapons of a map (without m_hOwnerEntity set) on rund_end and after this do Client_RemoveAllWeapons(client, "weapon_knife", true); with SMLib
That would only cover a few maps.
What about the maps that spawn players with no weapons


I could try a plugin that strips players at the end of the round if there is a game_player_equip that fires on round_start.
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