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[CSGO] Gun Menu 1.2 [2016/03/06]


  
 
 
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Author
Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Plugin ID:
4540
Plugin Version:
1.2
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Provides a menu to choose weapons which are automatically given at respawn, automatically gives nades, armor, etc.
    Old 03-05-2015 , 17:20   [CSGO] Gun Menu 1.2 [2016/03/06]
    Reply With Quote #1

    Name: Gun Menu

    Description: This plugin is a modification of the plugin [CSS] Gun Menu by LumiStance. Has been fixed part of the code to be compatible with CS:GO.
    When you seize control of a bot, then you have the weapon that you were chosen from the menu, and not something that bot was equipped.

    Installation: Place compiled plugin (sm_gunmenu.smx) into the plugins folder (../addons/sourcemod/plugins/). Place the configuration file (gunmenu.ini) into the config folder (../addons/sourcemod/configs/).
    Changes to gunmenu.ini are read at map/plugin load time.

    Commands: sm_guns and sm_gunmenu - When enabled, presents player with menus to choose primary and secondary weapons

    Hints: It can be used for game modes other than Deathmatch. On this case, I advise you to set the following parameters in the used file gamemode_*.cfg:
    • cash_player_*, cash_team_*, mp_death_drop_defuser, mp_freezetime, mp_maxmoney to «0» (if you disable the buy zones on map)
    • ammo_grenade_limit_total to ≥ «4» (depending on the number of grenades, registered in the configuration file)

    Unlike the original plugin: Were removed from the plugin and config parameters responsible for the health and nightvision, added weapons from CS:GO.

    Changes in 1.2 [2016/03/06]:
    • Added team and bot restrictions (admins always have access to the menu)
    • Added an option for on/off show menu on spawn
    Changes in 1.1 [2016/03/05]:
    • Added new items: TA granade, Health Shots & R8 Revolver
    • Added parameter responsible for the number of flashbangs and health shots after respawn will get player
    • Added an option for control player's access to the menu (if "for_all" = "no", then only admins will be able to open the menu)

    ToDo:
    • Add parameter responsible for the number of flashbangs after respawn will get player
    • Add a menu where the player can choose what grenades (and taser) it will get after respawn
    Attached Files
    File Type: sp Get Plugin or Get Source (csgo_gunmenu.sp - 11263 views - 15.9 KB)
    File Type: ini gunmenu.ini (2.1 KB, 7684 views)
    File Type: sp Get Plugin or Get Source (csgo_gunmenu 1.1.sp - 2386 views - 17.0 KB)
    File Type: sp Get Plugin or Get Source (csgo_gunmenu 1.2.sp - 8788 views - 17.7 KB)
    __________________

    Last edited by Grey83; 03-06-2016 at 06:30. Reason: Updated plugin.
    Grey83 is offline
     



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