Quote:
Originally Posted by psychonic
What are the errors? It's possible that the game received updates that broke support after it was added, but no one has reported issues with it until now.
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[SERVER broken]
#include <sdkhooks>
[Does not work]
*new Target = GetClientAimTarget(Client, false);
decl String:Name[128];
GetEntityClassname(Target, Name, sizeof(Name));
PrintToChat(Client, "%s", Name);
*SetHudTextParams(0.02, 0.94, 1.0, 255, 255, 255, 255);
ShowHudText(Client, -1, "Text");
*decl String:szText[192];
Format(szText, sizeof(szText), "Text : %s", InputText);
new Handle:hBuffer = StartMessageOne("KeyHintText", Client);
BfWriteByte(hBuffer, 1);
BfWriteString(hBuffer, szText);
EndMessage();
[This mode is not supported]
*TeleportEntity(Client, vTarget, NULL_VECTOR, NULL_VECTOR);
*GivePlayerItem(Client, "weapon_mp5k");
[SDKTOOLS Error]
-------- Mapchange to cx_auroraestates ---------
Error log file session closed.
[SDKTOOLS] Could not locate FireOutput - Disabling detour
[SDKTOOLS] Failed to find PlayerRunCmd offset - OnPlayerRunCmd foward disabled.
1.7.0 and 1.6.1 look all the same symptoms.
[Windows Server] metamod to the latest version.