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[TF2] Bomb Fortress 0.7 (CSGO gameplay emulation) 29-12-2018


  
 
 
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Author
TonyBaretta
Senior Member
Join Date: Mar 2014
Location: nope.avi
Plugin ID:
4123
Plugin Version:
0.7
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Blue have to plant the bomb on a control point and defend it and Red must prevent the bomb from being planted and defuse it if it's planted.
    Old 03-06-2014 , 16:07   [TF2] Bomb Fortress 0.7 (CSGO gameplay emulation) 29-12-2018
    Reply With Quote #1

    [TF2] Bomb Fortress 0.7
    (Counter Strike gameplay emulation
    )






    Description

    In Bomb Fortress Blue have to plant the bomb on a control point and defend it and Red must prevent the bomb from being planted and defuse it if it's planted.
    If the bomb successfully detonates Blue wins, however, if the time runs out or red defuses, red wins.
    If Blue accidentally drops the bomb into a pit/somewhere they cant reach it the bomb will be retrieved after X seconds (15 default).

    Addictional plugin:

    TF2 Build Restrictions 0.5.5 for prevent sentry level 3
    SteamTools if u want change game description to "BombFortress"
    [TF2]TFGO Nades 29/12/2018



    General info:

    Play this mod only on koth maps or custom maps like
    de_dust2_tf2_v2.zip with 2 CP (de_dust2 css map)

    Commands

    Admin commands (requires kick flag)

    sm_force_drop <#userid|name> - forces the client to drop the bomb

    Client commands
    sm_drop - Drops the bomb if the client have it (Can also use the built in "dropitem" command)
    sm_bombhelp - Shows the bomb fortress help menu

    Cvars
    if u want change Cvars u need to edit Bombfortress.cfg file (tf/cfg/sourcemod) this file is autogenerated

    bombfortress_gamedescription 1 If SteamTools is loaded, set the Game Description to BombFortress
    plant_time 1,5 - The time it takes to plant the bomb - min 1 - max 30
    defuse_time 5 - The time it takes to defuse the bomb - min 1 - max 30
    bomb_time 60 - The time it takes for the bomb to explode - min 1 - max 300
    explosion_radius 1200 - The radius of the explosion - min 0
    explosion_damage 1200 - The damage the explosion makes at the center of the explosion - min 0
    bomb_look_angle 45 - The Highest angle (up/down) to look for being able to plant/defuse the bomb, less is higher - min -89 - max 89
    red_round_time 360 - The time red have to defend the CP - min 300 - max 900
    bomb_return_time 15 - The time it takes for the bomb to automatically retrieved - min 0.1 - max 240

    Change log:
    Bomb Fortress 0.4
    initial stable release

    Bomb Fortress 0.5
    Added Bombfortress.cfg file (tf/cfg/sourcemod)
    Added Game Description Override
    Remove Cond Ubercharge ,Bonked ,Cloaked,Disguised when defuse/plant/bomb pickup
    fixed adverts return base bomb

    Bomb Fortress 0.6

    Converted plugin with new declaration.
    changed message system using hud
    added overlays on controlpoint
    fixed !drop command
    fixed minor bugs.

    Bomb Fortress 0.7

    Added new bomb explosion
    fixed some bugs
    recompiled with 1.9
    restricted to snipers only


    Credits:
    Cookies.net Original plugin


    -----------------------------------------------------------------
    server test

    fr.wantedgov.it:27215
    WantedGoV.IT | FUN BOX - Dodgeball/VSH/GGTF2/PropHunt/Crab/Zombie/Bomb Fortress

    Attached Files
    File Type: zip de_dust2_tf2_v2.zip (4.37 MB, 675 views)
    File Type: zip bombfortress07.zip (2.21 MB, 187 views)
    __________________

    Last edited by TonyBaretta; 12-30-2018 at 14:25.
    TonyBaretta is offline
     



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