Description
In Bomb Fortress Blue have to plant the bomb on a control point and defend it and Red must prevent the bomb from being planted and defuse it if it's planted.
If the bomb successfully detonates Blue wins, however, if the time runs out or red defuses, red wins.
If Blue accidentally drops the bomb into a pit/somewhere they cant reach it the bomb will be retrieved after X seconds (15 default).
Play this mod only on koth maps or custom maps like de_dust2_tf2_v2.zip with 2 CP (de_dust2 css map)
Commands
Admin commands (requires kick flag)
sm_force_drop <#userid|name> - forces the client to drop the bomb
Client commands sm_drop - Drops the bomb if the client have it (Can also use the built in "dropitem" command) sm_bombhelp - Shows the bomb fortress help menu
Cvars
if u want change Cvars u need to edit Bombfortress.cfg file (tf/cfg/sourcemod) this file is autogenerated
bombfortress_gamedescription 1 If SteamTools is loaded, set the Game Description to BombFortress plant_time 1,5 - The time it takes to plant the bomb - min 1 - max 30 defuse_time 5 - The time it takes to defuse the bomb - min 1 - max 30 bomb_time 60 - The time it takes for the bomb to explode - min 1 - max 300 explosion_radius 1200 - The radius of the explosion - min 0 explosion_damage 1200 - The damage the explosion makes at the center of the explosion - min 0 bomb_look_angle 45 - The Highest angle (up/down) to look for being able to plant/defuse the bomb, less is higher - min -89 - max 89 red_round_time 360 - The time red have to defend the CP - min 300 - max 900 bomb_return_time 15 - The time it takes for the bomb to automatically retrieved - min 0.1 - max 240