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[CS:GO] Unstoppable Potato


  
 
 
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Author
beastwick987
Junior Member
Join Date: Mar 2013
Plugin ID:
3604
Plugin Version:
2.2
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    An extreme Hot Potato and Kill the Man with the Ball combination enhancement for CS:GO deathmatch.
    Unapprover:
    Reason for Unapproving:
    Inactive author, no source code/plugin
    Old 04-04-2013 , 23:46   [CS:GO] Unstoppable Potato
    Reply With Quote #1

    SOURCE FILES REMOVED, THE PROJECT HAS RESUMED DEVELOPMENT.

    Quote:
    Short video documenting this plugin @ http://www.youtube.com/watch?v=kVIhNteWEFU. outdated

    Dependencies:
    • sdktools
    • sdkhooks
    • entity
    • cstrike
    Plugin:

    A marriage between hot potato and kill the man with the ball. At the start of the round, a random player on a randomly selected team will be given the potato.
    The first team to the point cap wins.

    It is not recommended to play with bots.

    While holding the potato...
    • Accrue points over time.
    • Gain HP every kill.
    • Gain adrenaline every kill.
    Upon receiving the potato you can choose a unique perk.
    1. Time
      • Gain time back, every kill, while holding the potato.
    2. HP
      • Gain even more HP, every kill, while holding the potato.
    3. Damage
      • Do extra damage while holding the potato.
    4. Adrenaline
      • Your adrenaline rush lasts much longer.
    5. Points
      • Gain an additional point any time you would gain points while holding the potato.
    While holding the potato and you're adrenaline is maxed out you will get a speed boost.
    • Your adrenaline rush will automatically execute when the cap is reached.
    • Upon a knife kill your adrenaline is maxed out and the rush immediately activates.
    • This affect is temporary.
    Scoring breakdown...
    • +1 every normal kill.
    • +1 every head-shot.
    • +1 every knife kill.
    • +1 any time you gain points when using the points perk. (Potato Holder).
    Console Variables:
    Quote:
    mp_restartgame will clear all states and ready the plugin for a fresh round.
    Change Log:
    Quote:
    (4/7/13):
    • Adrenaline rush and exertion perks removed from the item shop.
    • Players just have to press 'E' to activate their speed boost.
    • "Bonus battery" changed to "increased bonus time"
    • "Transfusion cell" changed to "HP regeneration"
    • All pistols now can be used as a tranquilizer gun.
    • Tranquilizers can be loaded and unloaded by pressing the right mouse button.
    • Knife kills fill adrenaline meter to 100%.
    • Plugin name changed to "Blood Lust DM."
    (4/8/2013)
    • CS:S support starting to be implemented (untested, but I think it should work).
    • Code has been made more modular to be self describing and easier to read.
    • Plugin name reverted to Unstoppable DM.
    • Added new configurable console variables that allow you to enable and disable individual components.
    • Hand Nuke working as intended. I would like to increase its range though.
    (4/18/2013)
    • CS:S untested.
    • Implemented hot potato, which is now the main focus of the plugin.
    (4/19/2013)
    • Timers fixed.
    (4/21/2013)
    • Fixed server crash on map change and when disconnecting and no players left.
    • Players can now press 'G' to grab the deathmatch bonus weapon and keep the potato.
    (4/24/2013)
    • Cleaned source code up, fixed minor bugs.
    • Changed item shop, items reflect plugin concept more accurately.
    • Timers cleaned up and work more efficiently.
    • Fixed same player dropping and picking up the potato abuse.
    • Time back to the potato counter on kill when holding the potato.
    (4/25/2013)
    • See above, plugin functionality greatly changed.
    • Bigger emphasis on the potato.
    (4/29/2013)
    • Stability stress testing.
    • Added env_explosion when running out of time when holding the potato.
    (5/03/2013)
    • Code rewrite.
    • Version 2.0
    • You will now be prompted to choose a perk on first spawning, typing !perks or !p allows you to reselect. Cannot reselect while holding.
    • Perks only affect you while carrying the potato.
    (5/12/2013)
    • Version 2.1, released.
    • Fixed plugin crash on client disconnect or bot_kick.
    • Fixed numerous bugs.
    • Plugin is now a lot more stable.
    • CS:S not supported, yet.
    (07/18/2013)
    • Version 2.2, released.
    • Fixed bug where if bot dropped the potato server crashed due to bad GetTeamClient look up.
    • Adjusted game play for balance and pacing.
      • 3 kills required to activate adrenaline. (Instead of 5).
      • Times adjusted for potato spawning and distribution.
      • Points no longer accrue over time when holding the potato BUT, you gain additional points when scoring kills.

    Credits

    Last edited by RedSword; 09-08-2015 at 12:23. Reason: Changed from "ready for review" to "(none)"
    beastwick987 is offline
     



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