Hi there !
I'm testing Steam Groups forward in my whitelist plugin and I just got a problem with the fact that the "client" (first arg) value was -1.
Looking at
http://hg.limetech.org/projects/stea.../extension.cpp, I feel like you shouldn't launch the forward (do we say "trigger", "execute", "launch" or "call" a forward ?) if i == -1. I guess it's logic that player that left the server doesn't have the Forward "forwarded" for them (it is what I assumed when starting to use your extension; since for example, if two clients left, it's impossible that you wouldn't know which one the forward concerns.).
Also, if you don't want to fix that, then please at least mention in the .inc that the Forwards can have a "client" arg of value "-1".
Thanks for this great SP interface,
Red
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