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[L4D2] self stand up


  
 
 
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Serpentdipity
Member
Join Date: Oct 2012
Old 11-08-2012 , 04:54   Re: [L4D2] self stand up
Reply With Quote #11

Okay so I'm reporting back two interesting things. First off, yes, I disabled the third person view and still got the blackout bug. Here is a list of my plugins:
Quote:
admin-flatfile.smx
adminhelp.smx
antiflood.smx
basebans.smx
basechat.smx
basecomm.smx
basecommands.smx
basetriggers.smx
basevotes.smx
clientprefs.smx
funcommands.smx
funvotes.smx
HappyTankWitch.smx
l4d_2_deathcheck.smx
l4d_flare.smx
l4d_flashlight.smx
l4d_infectedhp.smx
l4d_superboss_en.smx
l4d_witches_15.smx
l4d2_selfstandup.smx
l4d2_spawnuncommons.smx
l4d2_void_darkness.smx
l4d2_weapons.smx
l4d2_WeaponUnlock.smx
l4d2infectedbots.smx
L4DPointsandGift_en_1.3x.smx
nextmap.smx
perkmod2.smx
playercommands.smx
reserveredslots.smx
sky_ffpt_r7.smx
sm_config_loader.smx
sounds.smx
uammol4d.smx
votemanager2.smx
And here is the cvar list for my self-standup.cfg:
Spoiler


The second thing to note is that any number given above 100 stand ups kill me at a random number of pick ups from 10-15 but once I decrease the maximum stand-ups to, say, 25 or (-)100, it counts and registers it and there are no problems.

I tested it out with 8 specials on a 1-3second timer on the parish, hard eight expert. With the same mode, I also went into no mercy and got the same blackout bug and random death at (+)100.
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