// This file was auto-generated by SourceMod (v1.3.4)
// ConVars for plugin "l4d2_selfstandup.smx"
// 0: Disable for bot, 1: Enable for bot
// -
// Default: "1"
selfstandup_bot "1"
// 0: Off, 200.0: on, max radius scan range (only allow incap player to get up if player at this range from zombie and SI)
// -
// Default: "200.0"
selfstandup_clearance "0"
// 0: Off (allowed player get up, ignore near by zombie), 1
n (block get up ledge if there is near by zombie, not recomended unless u wan something harder))
// -
// Default: "0"
selfstandup_clearance_ledge "0"
// 0
ff, 1:On, Green colour on last life
// -
// Default: "1"
selfstandup_color "1"
// 0:Off, 1:On, Function to turn on required item to break free from infected or self stand up
// -
// Default: "1"
selfstandup_costly "0"
// List of item allowed sparated by comma, 'selfstandup_costly' must on (med_kit, pills, adrenaline, defibrillator, incendiary, explosive)
// -
// Default: "med_kit, pills, adrenaline, defibrillator, incendiary, explosive"
selfstandup_costly_item "med_kit, pills, adrenaline, defibrillator, incendiary, explosive"
// 0:Off, 1
n notify count on chat
// -
// Default: "1"
selfstandup_count_msg "1"
// 0: Off, 1
n, Allow player crawling on incap)
// -
// Default: "1"
selfstandup_crawl "1"
// How fast player crawl when incap)
// -
// Default: "50"
selfstandup_crawl_speed "75"
// 0:First person view on crawling, 1:Third person view on crawling)
// -
// Default: "1"
selfstandup_crawl_third "0"
// Self stand up delay the timer to kick in
// -
// Default: "1.0"
selfstandup_delay "1.0"
// Min:0, Max: 5.0, Self stand up Duration
// -
// Default: "5.0"
selfstandup_duration "5.0"
// 0: off, 1: on, Plugin On/Off
// -
// Default: "1"
selfstandup_enable "1"
// Self stand up for smoker grab, 0
isable, 1:Enable
// -
// Default: "1"
selfstandup_grab "1"
// How much health after reviving from incapacitation.
// -
// Default: "40.0"
selfstandup_health_incap "50.0"
// 0: Off, 1
n, turn this on if u use pont_system or buys_menu or any cheats)
// -
// Default: "1"
selfstandup_healthcheck "1"
// 0: turn off, 1 and above: Self stand up hint delay
// -
// Default: "1.0"
selfstandup_hint_delay "1.0"
// Self stand up for incapacitation, 0
isable, 1:Enable
// -
// Default: "1"
selfstandup_incap "1"
// 0: Do not kill special infected when breaking free; 1: Kill special infected when breaking free
// -
// Default: "0"
selfstandup_kill "0"
// Self stand up for ledge grabs, 0
isable, 1:Enable
// -
// Default: "1"
selfstandup_ledge "1"
// value only 1 and above = max incap count to black n white (off function = 9999 or what ever)
// -
// Default: "2"
selfstandup_max "25"
// Self stand up for hunter pounce, 0
isable, 1:Enable
// -
// Default: "1"
selfstandup_pounce "1"
// Self stand up for charger pummel , 0
isable, 1:Enable
// -
// Default: "1"
selfstandup_pummel "1"
// Self stand up for jockey ride, 0
isable, 1:Enable
// -
// Default: "1"
selfstandup_ride "1"
// 0:Off, 1:On, Enable/disable revive team mate while player incap)
// -
// Default: "1"
selfstandup_team "1"
// 0: Disable in versus, 1: Enable in versus
// -
// Default: "0"
selfstandup_versus "0"