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CS:GO gamemodes_server.txt help please


  
 
 
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xactionbobx
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Join Date: Aug 2012
Old 08-29-2012 , 14:19   CS:GO gamemodes_server.txt help please
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First post, and first dedicated Counter Strike server I have ever attempted.

I have a cs:go server up and running fine on linux. We (my friends and I ) thought it may be fun to edit the gun progression in arms race. I have used the helper program (created by Hope) to create the following gamemodes_server.txt, and have ftp'd it up to the server. I then restarted the server and the following happens:

I log in without issue.
Although I have the knife set as the first weapon for both counter terrorists and terrorists, that is ignored.
The rest of the match plays out as expected.
When a player reaches the knife however, it does require 2 kills to win, which I have defined in the very same file. This tells me that the file is being read. So my question is, how do I actually set which guns come in what order? Also, my map group is being completely ignored. All I was trying to accomplish was to add the office map to the rotation.

I appreciate any and all advice/help!

-ActionBob

Code:
// This file was created on the 29-8-2012 at 11:50:8
// with the help of me --> the Gamemodeshelper <--
// You can still edit this file, but keep in mind that I might not be able to open the file again to edit it!

"GameModes_Server.txt"
{
	"gameTypes"
	{
		"classic"
		{
			"gameModes"
			{
				"casual"
				{
					"maxplayers"		"20"
				}

				"competitive"
				{
					"maxplayers"		"20"
				}
			}
		}

		"gungame"
		{
			"gameModes"
			{
				"gungameprogressive"
				{
					"maxplayers"		"20"

					"convars" 
					{
					}

					"mapgroupsMP" 
					{
						"armsrace"		""
					}

					"weaponprogression_ct" 
					{
						"knifegg"		{ "kills"	"2" }
						"mp9"			{ "kills"	"1" }
						"mac10"			{ "kills"	"1" }
						"mp7"			{ "kills"	"1" }
						"bizon"			{ "kills"	"1" }
						"ump45"			{ "kills"	"1" }
						"p90"			{ "kills"	"1" }
						"nova"			{ "kills"	"1" }
						"mag7"			{ "kills"	"1" }
						"xm1014"		{ "kills"	"1" }
						"sawedoff"		{ "kills"	"1" }
						"galilar"		{ "kills"	"1" }
						"famas"			{ "kills"	"1" }
						"ak47"			{ "kills"	"1" }
						"m4a1"			{ "kills"	"1" }
						"sg556"			{ "kills"	"1" }
						"aug"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"m249"			{ "kills"	"1" }
						"negev"			{ "kills"	"1" }
						"glock"			{ "kills"	"1" }
						"hkp2000"		{ "kills"	"1" }
						"tec9"			{ "kills"	"1" }
						"p250"			{ "kills"	"1" }
						"deagle"		{ "kills"	"1" }
						"fiveseven"		{ "kills"	"1" }
						"elite"			{ "kills"	"1" }						
					}

					"weaponprogression_t" 
					{
						"knifegg"		{ "kills"	"2" }
						"mp9"			{ "kills"	"1" }
						"mac10"			{ "kills"	"1" }
						"mp7"			{ "kills"	"1" }
						"bizon"			{ "kills"	"1" }
						"ump45"			{ "kills"	"1" }
						"p90"			{ "kills"	"1" }
						"nova"			{ "kills"	"1" }
						"mag7"			{ "kills"	"1" }
						"xm1014"		{ "kills"	"1" }
						"sawedoff"		{ "kills"	"1" }
						"galilar"		{ "kills"	"1" }
						"famas"			{ "kills"	"1" }
						"ak47"			{ "kills"	"1" }
						"m4a1"			{ "kills"	"1" }
						"sg556"			{ "kills"	"1" }
						"aug"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"m249"			{ "kills"	"1" }
						"negev"			{ "kills"	"1" }
						"glock"			{ "kills"	"1" }
						"hkp2000"		{ "kills"	"1" }
						"tec9"			{ "kills"	"1" }
						"p250"			{ "kills"	"1" }
						"deagle"		{ "kills"	"1" }
						"fiveseven"		{ "kills"	"1" }
						"elite"			{ "kills"	"1" }						
					}
				}

				"gungametrbomb"
				{
					"maxplayers"		"20"
				}
			}
		}
	}

	"mapgroups"
	{

		"armsrace"
		{
			"imagename"		"mapgroup-custom1"
			"nameID"		"#SFUI_Mapgroup_armsrace"
			"name"			"armsrace"
			"maps"
			{
				"ar_shoots"		""
				"ar_baggage"		""
				"cs_office"		""
			}
		}
	}
}
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