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Kick client via Steam?


  
 
 
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 08-03-2012 , 13:11   Re: Kick client via Steam?
Reply With Quote #11

Quote:
Originally Posted by GoD-Tony View Post
IClient::Reconnect is not the same as having a client drop and connect again. They are still connected to the server and keep their UserID. It wouldn't trigger the necessary callbacks.

http://mxr.alliedmods.net/hl2sdk-ob-...c/iclient.h#31
Is this still the case when using ClientCommand(client, "retry")?
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