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[L4D2] LAST BOSS


  
 
 
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war450
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Join Date: Apr 2006
Old 02-08-2011 , 23:15   Re: [L4D2] LAST BOSS
Reply With Quote #11

We need some one to pick this up...

Suggestions for the remake

+Fix Other infected becoming green/what ever color the tank was if a player disconnects/drops

+fix being unable to jump after becoming the leaper tank then dieing (round end bug?)

+Improve leaper tank to only super jump when you press space... rather then constantly jumping.

Fuse Extended Plugin of last boss with base... there are some things, i like better in the extended version like the inferno rocks/quake tank

add better support for multi-tank plugin (right now the last boss only seems to spawn if it's a non-director tank, like loot spawn/admin spawn/some rare cases it will spawn as the second tank)

Add visual effects that won't hurt the tank... like example inferno tank. should be red/with a parented particle effect rather then actual fire or something like fire, so survivors won't get confused.
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