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Subplugin Submission [ZP] GamePlay modifier: Parachute v1.4


  
 
 
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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 01-04-2011 , 18:18   [ZP] GamePlay modifier: Parachute v1.4
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[ZP] GamePlay modifier: Parachute




This plug-in offers the players with a certain class the possibility to float slowly to the ground instead of falling and losing HP.

Everything is configurable by cvar values.




CVars:
zpnm_parachute_hum 0/1
zpnm_parachute_surv 0/1
zpnm_parachute_zomb 0/1
zpnm_parachute_nem 0/1
zpnm_parachute_fallspeed 75
zpnm_parachute_detach 0/1 (play detach model animation)




Code:
* To do
- Completely re-write the plug-in

* v1.1 (5 Jan 2011)
- First public release

* v1.2 (2 Jul 2011)
- Optimized plugin
- Added separate model for zombies

* v1.4 (-)
- Optimized code



MeRcyLeZZ - For his Zombie Plague Mod.
Random1 - For the original plug-in.
dorin2oo7 - For his images I used to style up my post.
NiHiLaNTh, schmurgel1983, KliPPy, meTaLiCroSS - For being true friends and always helping and teaching me new stuff.




This plug-in requires the following:
- HamSandwich module
- Engine module
- Zombie Plague Mod v4.3 Fix 5a or older

Get source and compile locally.

Code is very old and bad. Use a better one if you have any.




None.




93parachute2.zip
Attached Files
File Type: sma Get Plugin or Get Source (zp_gp_parachute.sma - 3354 views - 5.2 KB)
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Last edited by georgik57; 01-07-2016 at 06:01.
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