Quote:
Originally Posted by OtterNas3
L4D/L4D2
First i wanna say, thanks for sharing the plugin!
Soundfiles get only precached with the "snd_rebuildaudiocache" command, so all clients have to do it to hear sounds, right?
At least that is what i guess after all testing.
First time i was able to hear the sound was after snd_rebuildaudiocache on my client.
Download Mechanism does work nicely btw ^^
Moo,
OtterNas3
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I never used sound files, but I don't think you need this command.
For instance saysounds uses sound files without that command.
In my opinion, it would be suffice to put the sound file in the precache section.
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