Hello,
Not sure when this started to mess, but whatever map is choosen for changemap or nextmap vote, that's always the next map in the rotation that gets started.
Thanks a lot if you can kick me to the right files to check, as im a little lost at this moment
I'm on mmsource-1.11.0-git998-windows and sourcemod-1.9.0-git6001-windows.
in my server.cfg stands
Code:
// Allow voting? Def = "1" is on, "0" is off.
sv_allow_votes 1 // 0 = Disable, use SourceMod instead
sv_vote_failure_timer 300
sv_vote_allow_specators 0
sv_vote_issue_changelevel_allowed 1 // 0 to Use MapChooser Extended
sv_vote_issue_kick_allowed 1
sv_vote_issue_nextlevel_allowed 1 // 0 to Use MapChooser Extended
sv_vote_issue_nextlevel_allowextend 1 // 0 to Use MapChooser Extended
sv_vote_issue_restart_game_allowed 1
sv_vote_issue_scramble_teams_allowed 1
sv_vote_issue_nextlevel_choicesmode 1
sv_vote_kick_ban_duration 1
in the mapcycle.txt:
Code:
// Default mapcycle file for Team Fortress.
//
// DO NOT MODIFY THIS FILE!
// Instead, copy it to mapcycle.txt and modify that file. If no custom mapcycle.txt file is found,
// this file will be used as the default.
//
// Also, note that the "mapcyclefile" convar can be used to specify a particular mapcycle file.
//
//
cp_antiquity_rc1
//cyberpunk
dm_desert_base
gm_temple_v8
ctf_2fort
rd_asteroid
koth_lakeside_final
cp_degrootkeep
cp_freight_final1
//dm_cloudsdale_b9
cp_coldfront
cp_horus_b3
pl_upward
//arena_suijin_rc2
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