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Max number of "modeled with sprite" entities


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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-10-2009 , 13:23   Max number of "modeled with sprite" entities
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I'm trying to spawn a large number of "modeled with sprite" entities. With 144 (12*12) with instantly crashes the server. With 121 (11*11) it doesn't crash but if i try to add again another 121, it still doesn't crash but, there only appear a few. So: What is that limit? There is a way to increase it?
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Last edited by joaquimandrade; 04-10-2009 at 13:28.
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stupok
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Join Date: Feb 2006
Old 04-10-2009 , 13:31   Re: Max number of "modeled with sprite" entities
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https://forums.alliedmods.net/showpo...6&postcount=11

max entities = 15 * ( max_clients - 1 ) + 900

4465 = 15 * 31 + 4000

That thread also has some info about changing the limit, might help you.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-10-2009 , 13:37   Re: Max number of "modeled with sprite" entities
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Quote:
Originally Posted by stupok View Post
https://forums.alliedmods.net/showpo...6&postcount=11

max entities = 15 * ( max_clients - 1 ) + 900

4465 = 15 * 31 + 4000

That thread also has some info about changing the limit, might help you.
The problem is because i'm spawning too much entities or too much "modeled with sprite" entities? I mean: do the fact that they are modeled decrease the limit?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-10-2009 , 13:58   Re: Max number of "modeled with sprite" entities
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I don't think it's a problem with the max entities here.

I was noticed the same problem while testing my tripmine plugin, after the ~120th tripmine, model is not drawed anymore ( actually 123 but it's ticking, sounds like the limit 128 ? ) and laser ( sprite ) is not drawed after the 64th.

But don't know how you can go above. :/

Last edited by Arkshine; 04-10-2009 at 14:05.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-10-2009 , 13:59   Re: Max number of "modeled with sprite" entities
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Quote:
Originally Posted by arkshine View Post
I don't think it's a problem with the max entities here.

I was noticed the same problem while testing my tripmine plugin, after the ~120th tripmine, model is not drawed anymore ( actually 123 but it's ticking ) and laser ( sprite ) is not drawed after the 64th.

But don't know how you can go above. :/
If you find a way to bypass it, remember me.
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