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set_user_gravity


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FiFiX
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Join Date: May 2008
Location: Poland
Old 04-03-2009 , 09:16   set_user_gravity
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Is it possible to replace set_user_gravity with something else? I want to set_user_gravity to 0.001 but without fun module.
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alan_el_more
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Old 04-03-2009 , 09:26   Re: set_user_gravity
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with the module fakemeta
set_pev(id, pev_gravity, 0.001)
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FiFiX
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Old 04-03-2009 , 09:41   Re: set_user_gravity
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And how to replace
entity_set_vector(id, EV_VEC_velocity, Float:{0.0, 0.0, 200.0})
to not use engine module?:d
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ot_207
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Old 04-03-2009 , 09:43   Re: set_user_gravity
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Quote:
Originally Posted by FiFiX View Post
And how to replace
entity_set_vector(id, EV_VEC_velocity, Float:{0.0, 0.0, 200.0})
to not use engine module?:d
Why would you like to do that for?
The Engine Module is good.

In fakemeta set_pev(id,pev_velocity,Float:{0.0, 0.0, 200.0})
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FiFiX
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Old 04-03-2009 , 09:52   Re: set_user_gravity
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Quote:
Originally Posted by ot_207 View Post
Why would you like to do that for?
The Engine Module is good.
Coz I've got whole plugin without engine. Only 2 lines for one command are using engine

Oh, forget..
ANd this:
entity_get_vector(id, EV_VEC_v_angle, vec)?

Last edited by FiFiX; 04-03-2009 at 09:55.
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ot_207
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Old 04-03-2009 , 09:56   Re: set_user_gravity
Reply With Quote #6

Ok ;).
edit: pev(id,pev_v_angle,vec)
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