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Tickets (revived)


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Frogstomp
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Join Date: Jun 2008
Location: Straya (Australia)
Old 01-08-2009 , 05:54   Tickets (revived)
Reply With Quote #1

I was looking at "csdm_tickets.sma" and was wondering if it's possible to edit csdm so that once a teams ticket level reaches zero, the round will end. as i have fake players which means when the tickets reach zero and i kill all other players the round still wont end

Any help would be appreciated!
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Frogstomp
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Location: Straya (Australia)
Old 01-16-2009 , 06:32   Re: Tickets (revived)
Reply With Quote #2

Can anyone help?
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KWo
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Join Date: Jul 2004
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Old 01-16-2009 , 17:10   Re: Tickets (revived)
Reply With Quote #3

The people are usually adding fake-clients to have neverending rounds. Since You want the round to be ended, just maybe more don't add Your fake-clients instead changing the plugin. More then likely in the case the counter o tickets remaining is 0, Your fake-clients should just get killed (user_kill(player) - player is just id of Your fake-client).
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Frogstomp
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Join Date: Jun 2008
Location: Straya (Australia)
Old 01-16-2009 , 18:08   Re: Tickets (revived)
Reply With Quote #4

i have fake players so the round doesn't end in the case of everybody being killed by a grenades (and it happens) but i will try your idea

EDIT: i am not sure where to add user_kill(player)
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Last edited by Frogstomp; 01-16-2009 at 18:27.
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