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Capturing a client spawn event (TS)


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SenzuV3
Junior Member
Join Date: Dec 2005
Location: Brisbane, Australia
Old 11-09-2007 , 00:43   Capturing a client spawn event (TS)
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Is there anyway to capture an event of a client spawning into the game?

For example:
I'm currently dead, and in waiting mode. When I click to spawn into the game I'm then alive.

Is there anyway to do this?
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 11-09-2007 , 00:48   Re: Capturing a client spawn event (TS)
Reply With Quote #2

Hmmm, take a look here : http://forums.alliedmods.net/showthread.php?t=42159 . Search for "Player Spawn", i think is working for any mods.
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stupok
Veteran Member
Join Date: Feb 2006
Old 11-09-2007 , 00:58   Re: Capturing a client spawn event (TS)
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Play around with the message 'ResetHUD'
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SenzuV3
Junior Member
Join Date: Dec 2005
Location: Brisbane, Australia
Old 11-09-2007 , 01:20   Re: Capturing a client spawn event (TS)
Reply With Quote #4

Quote:
Originally Posted by Alka View Post
Hmmm, take a look here : http://forums.alliedmods.net/showthread.php?t=42159 . Search for "Player Spawn", i think is working for any mods.
Cool, thanks, I'll check it out
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