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Possible way to detect aimbot.


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Ramono
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Join Date: Nov 2005
Location: Netherlands
Old 10-19-2007 , 12:31   Possible way to detect aimbot.
Reply With Quote #1

I havent coded much lately, also havent been active on this forum but I had a (good) idea for a hack detector.

1. Make a bot
2. Make it invisible
3. Make it go randomly around the possible aimbotter
4. If he shoots it, redo this.
5. If he headshots it, ban right away.
6. if he keeps shooting it, ban him.

Also remove the deadmessage of the bot, and if possible make him invisible on the scoreboard.

Good luck to anyone trying this,
Ramon
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Last edited by Ramono; 10-19-2007 at 16:45.
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M249-M4A1
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Join Date: May 2005
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Old 10-19-2007 , 13:06   Re: Possible way to detect aimbot.
Reply With Quote #2

That seems like a really good idea!

The hard part is the actual bot itself (is it possible to make on in AMXX?) and making him invisible in the scoreboard. Everything else is pretty much within anyone's coding XP
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Last edited by M249-M4A1; 10-19-2007 at 13:08.
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Styles
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Join Date: Jul 2004
Location: California
Old 10-19-2007 , 14:03   Re: Possible way to detect aimbot.
Reply With Quote #3

Not that hard. If hawk doesn't mind, he made one using (
Bot API ) http://forums.space-headed.net/viewtopic.php?t=131

It works great. If you do set_enitiy_visable or w/e on him.

Thanks
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MAUGHOLD
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Join Date: Nov 2004
Location: CA USA
Old 10-21-2007 , 04:32   Re: Possible way to detect aimbot.
Reply With Quote #4

The only problem with this idea is that anyone who uses an aimbot doesn't have it configured to aim and shoot, Just to aim when they press shoot.
So if they don't see the invisible bot they wont shoot at it.

You'll only catch a handful off noobs and not very often for it to even be useful. There is a plugin that was created by ZOR i think called aimbot detection, http://www.dodplugins.net/forums/showthread.php?t=2
This plugin is also only useful for players that bind the key to aim & shoot.

And this by Devicenull,
http://forums.alliedmods.net/showthr...ghlight=aimbot
This plugin checks to see how quick the snap is of the possible bot user, So this may or may not give false positives but i haven't checked it out that much.
it may work very well.

Happy fragging, I hate hackers.
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Last edited by MAUGHOLD; 10-21-2007 at 22:15.
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[ --<-@ ] Black Rose
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Join Date: Sep 2005
Location: Stockholm, Sweden.
Old 10-21-2007 , 10:20   Re: Possible way to detect aimbot.
Reply With Quote #5

Aimbot is worthless unless you have antispread or antirecoil.
Shake detection is very effective vs weapons like awp and colt... Wont work on pistols or knife though...
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mahooo60
Senior Member
Join Date: Apr 2005
Old 10-27-2007 , 01:14   Re: Possible way to detect aimbot.
Reply With Quote #6

LOL waht is if the player kills by randomly??then he gets ban for nothing...hahahahaa
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Reaper2331
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Join Date: Nov 2006
Location: Columbus,Ohio
Old 10-27-2007 , 09:42   Re: Possible way to detect aimbot.
Reply With Quote #7

Quote:
Originally Posted by MAUGHOLD View Post
The only problem with this idea is that anyone who uses an aimbot doesn't have it configured to aim and shoot, Just to aim when they press shoot.
So if they don't see the invisible bot they wont shoot at it.

You'll only catch a handful off noobs and not very often for it to even be useful. There is a plugin that was created by ZOR i think called aimbot detection, http://www.dodplugins.net/forums/showthread.php?t=2
This plugin is also only useful for players that bind the key to aim & shoot.

And this by Devicenull,
http://forums.alliedmods.net/showthr...ghlight=aimbot
This plugin checks to see how quick the snap is of the possible bot user, So this may or may not give false positives but i haven't checked it out that much.
it may work very well.

Happy fragging, I hate hackers.
hmmm your right and even if bot is invis what if they have ESP on? wouldnt that show the bot
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Ramono
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Join Date: Nov 2005
Location: Netherlands
Old 10-27-2007 , 05:14   Re: Possible way to detect aimbot.
Reply With Quote #8

HAHAHAHAHAHAHA...

fag
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Last edited by Ramono; 10-27-2007 at 08:42.
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ehha
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Join Date: Apr 2006
Location: Sibiu
Old 10-27-2007 , 05:43   Re: Possible way to detect aimbot.
Reply With Quote #9

overall a very good idea! but you`ll need to teach the bot all the maps on you're server.
I got a better idea! Make a couple o boots (2-5) that are invisible, immune to HE dmg & placed frozen in some areas of every map by a admin through a menu, for example on the tunnel roof form D2 tunnel so it wont block players & on the skybox of A plant. The cheater will eventually get there sometime and shoot it => instant ban the configuration of placement should be saved in a file for every map
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Ramono
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Location: Netherlands
Old 10-27-2007 , 07:51   Re: Possible way to detect aimbot.
Reply With Quote #10

The problem is, Bots take a player slot.

But an aimbot might respond to it if you change the classname into "player"
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Last edited by Ramono; 10-27-2007 at 07:56.
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