Raised This Month: $ Target: $400
 0% 

engine entity problem


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
loid
Member
Join Date: Jul 2007
Location: Lithuania
Old 07-18-2007 , 16:17   engine entity problem
Reply With Quote #1

conditions: i spawned a entity with engine module, info_target.
when i stopping it at frame (with sequence) all goes perfect except legs, everything animates except legs, shooting, knife striking... but no leg move, where is my problem?
maybe ....EV_INT_movetype, 0...?

no code posted it`s my first plugin.
i want make something like sculpture from player model. but i CAN`t get legs animated
can someone give any info about all constants of engine?
loid is offline
Send a message via Skype™ to loid
loid
Member
Join Date: Jul 2007
Location: Lithuania
Old 07-19-2007 , 10:46   Re: engine entity problem
Reply With Quote #2

so, i`we just tested... i set EV_INT_movetype of the info_target to 3, by "antity_set_int" then HL physics engine gives me critical error and crashes... any ideas?

Last edited by loid; 07-19-2007 at 10:51.
loid is offline
Send a message via Skype™ to loid
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode