For all the servers that use CSDM 2.1h itemmode together with a plugin that makes your health higher than 100 (ex: Superheromod/Warcraft/Runemod etc.).
When you pickup package containing weapons it will reset your life to 100 when you have over 100 health .
I found the problem in the csdm_itemmode.sma and fixed it:
Line 695:
Code:
value = get_user_health(ptd)
if (value + 15 < 100)
set_pev(ptd, pev_health, float(value + 15))
else if (100 - value > 0)
set_pev(ptd, pev_health, float(100))
I don't know if this bug is in CSDM 2.1.
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