Nice to see such a competent plugin for TFC.
I know what Ramon refers to, but I think its just a coinsidence.
Euroskillz use something similar, but yet very differant.
Personally I think its a bit intrusive to hardcode what a "bad" nade is.
Mostly those nades are bad when concing, but there are many dm arenas on skills maps, and lots of occations when people just spam away a couple of minutes. If all agree, and noone bothers, why shouldnt they? After all there is Tfc No Nades (
http://forums.alliedmods.net/showthread.php?p=113083) which is a better way of deciding what bad nades are, by the admin.
The auto health refill is also intrusive, for the same reason.
The old school no quad maps where supposed to be risky business for the player. Ok, its annoying to die as demoman, but its a matter of skills, and thats how the maps where designed.
I also think that the blast effect should be optional, you chose to be blasted or not.
But the best part which has been missing from the pub plugins is the option to turn dizzy on and off.
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A dodo: Used to describe someone without common sense and who always has the pathetic confused look on their face when a question is asked.