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Give Frags that save to csstats


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raa
Senior Member
Join Date: Oct 2005
Old 01-28-2007 , 02:42   Give Frags that save to csstats
Reply With Quote #1

How can this be done?

I've tried set_user_frags and it indeed updates on the scoreboard, but the only kills that are added to csstats(ie. get_user_stats <|> stats[0]) are the ones that are an actual kill.
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raa
Senior Member
Join Date: Oct 2005
Old 01-28-2007 , 22:44   Re: Give Frags that save to csstats
Reply With Quote #2

so um... what is the point of set_user_frags is its purely a cosmetic thing for the scoreboard?
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-29-2007 , 07:31   Re: Give Frags that save to csstats
Reply With Quote #3

Speaking in your terms: yes.
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raa
Senior Member
Join Date: Oct 2005
Old 01-30-2007 , 05:30   Re: Give Frags that save to csstats
Reply With Quote #4

Quote:
Originally Posted by VEN View Post
Speaking in your terms: yes.
"in my terms" what do you mean? are my terms different then yours?

honestly, what is the point of set_user_frags besides a mapbymap based cosmetic pixel change to the scoreboard? It doesn't actually change any lasting value, correct?

again, if these "terms" in which I'm speaking are somehow not seeing a bigger picture, plz inform me.


//edit - Side note, I've figured out a way to log these kills an alternative way, but still would like to know what this function is used for besides described above.
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Last edited by raa; 01-30-2007 at 05:42.
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dutchmeat
Senior Member
Join Date: Sep 2006
Old 01-30-2007 , 06:02   Re: Give Frags that save to csstats
Reply With Quote #5

Why do you need get_user_stats so badly? why don't you count your own kills?
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Old 01-31-2007, 11:53
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Old 01-31-2007, 12:00
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raa
Senior Member
Join Date: Oct 2005
Old 02-07-2007 , 06:51   Re: Give Frags that save to csstats
Reply With Quote #8

That's what I'm doing now. However I wonder if anyone else notices any extra lag created from the whole deathMsg += 1 to attacker routine? The only reason I'm really using that method is cuz I need to keep track of headshots. so if anyone happens to know a better less laggy way to detect those headshots plz let me know.

k thanks bye
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