Alright after todays bit of screwing around i cant seem to figure out what i'm doing wrong. i have tried to change the files that miscstats uses the fallowing files
now after enabling the correct options in stats menu nothing is happening heres the code
Code:
#include <amxmodx>
#include <csx>
public MultiKill
public MultiKillSound
public BombPlanting
public BombDefusing
public BombPlanted
public BombDefused
public BombFailed
public BombPickUp
public BombDrop
public BombCountVoice
public BombCountDef
public BombReached
public ItalyBonusKill
public EnemyRemaining
public LastMan
public KnifeKill
public KnifeKillSound
public GrenadeKill
public GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public RoundCounterSound
public RoundCounter
public KillingStreak
public KillingStreakSound
public DoubleKill
public DoubleKillSound
public PlayerName
public FirstBloodSound
new g_streakKills[33][2]
new g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new g_firstBlood
new g_center1_sync
new g_announce_sync
new g_status_sync
new g_left_sync
new g_bottom_sync
new g_MultiKillMsg[11][] =
{
"Multi-Kill! %s^n%L %d %L (%d %L)",
"Ultra-Kill!!! %s^n%L %d %L (%d %L)",
"%s IS ON A KILLING SPREE!!!^n%L %d %L (%d %L)",
"RAMPAGE!!! %s^n%L %d %L (%d hs)",
"%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
"%s IS A MONSTER!^n%L %d %L (%d %L)",
"%s IS THE SHIT!^n%L %d %L (%d %L)",
"%s GOT A LUDICROUS KILL!^n%L %d %L (%d %L)",
"%s IS WICKED SICK!^n%L %d %L (%d %L)",
"%s IS DOMINATING!^n%L %d %L (%d %L)",
"%s IS GODLIKE !!!!^n%L %d %L (%d %L)"
}
new g_Sounds[11][] =
{
"multikill2",
"ultrakill2",
"killingspree2",
"rampage2",
"unstoppable2",
"monsterkill2",
"holyshit2",
"ludicrouskill2",
"wickedsick2",
"dominating2",
"godlike2"
}
new g_KillingMsg[11][] =
{
"%s: Multi-Kill!",
"%s: Ultra-Kill!!!",
"%s: IS ON A KILLING SPREE!!!",
"%s: RAMPAGE!!!",
"%s: IS UNSTOPPABLE!!!",
"%s: IS A MONSTER!",
"%s: IS THE SHIT!",
"%s: GOT A LUDICROUS KILL!",
"%s: IS WICKED SICK!",
"%s: IS DOMINATING!",
"%s: IS GODLIKE!!!"
}
new g_KinfeMsg[4][] =
{
"KNIFE_MSG_1",
"KNIFE_MSG_2",
"KNIFE_MSG_3",
"KNIFE_MSG_4"
}
new g_LastMessages[4][] =
{
"LAST_MSG_1",
"LAST_MSG_2",
"LAST_MSG_3",
"LAST_MSG_4"
}
new g_HeMessages[4][] =
{
"HE_MSG_1",
"HE_MSG_2",
"HE_MSG_3",
"HE_MSG_4"
}
new g_SHeMessages[4][] =
{
"SHE_MSG_1",
"SHE_MSG_2",
"SHE_MSG_3",
"SHE_MSG_4"
}
new g_HeadShots[7][] =
{
"HS_MSG_1",
"HS_MSG_2",
"HS_MSG_3",
"HS_MSG_4",
"HS_MSG_5",
"HS_MSG_6",
"HS_MSG_7"
}
new g_teamsNames[4][] =
{
"TERRORIST",
"CT",
"TERRORISTS",
"CTS"
}
public plugin_init()
{
register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("miscstats.txt")
register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
register_event("StatusValue", "setTeam", "be", "1=1")
register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")
new mapname[32]
get_mapname(mapname, 31)
if (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
{
register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
}
else if (equali(mapname, "cs_italy"))
{
register_event("23", "chickenKill", "a", "1=108", /*"12=106", */ "15=4")
register_event("23", "radioKill", "a", "1=108", /*"12=294", */ "15=2")
}
g_center1_sync = CreateHudSyncObj()
g_announce_sync = CreateHudSyncObj()
g_status_sync = CreateHudSyncObj()
g_left_sync = CreateHudSyncObj()
g_bottom_sync = CreateHudSyncObj()
}
public plugin_cfg()
{
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(g_addStast, "MultiKill", "MultiKill")
server_cmd(g_addStast, "MultiKillSound", "MultiKillSound")
server_cmd(g_addStast, "Bomb Planting", "BombPlanting")
server_cmd(g_addStast, "Bomb Defusing", "BombDefusing")
server_cmd(g_addStast, "Bomb Planted", "BombPlanted")
server_cmd(g_addStast, "Bomb Defuse Succ.", "BombDefused")
server_cmd(g_addStast, "Bomb Def. Failure", "BombFailed")
server_cmd(g_addStast, "Bomb PickUp", "BombPickUp")
server_cmd(g_addStast, "Bomb Drop", "BombDrop")
server_cmd(g_addStast, "Bomb Count Down", "BombCountVoice")
server_cmd(g_addStast, "Bomb Count Down (def)", "BombCountDef")
server_cmd(g_addStast, "Bomb Site Reached", "BombReached")
server_cmd(g_addStast, "Italy Bonus Kill", "ItalyBonusKill")
server_cmd(g_addStast, "Last Man", "LastMan")
server_cmd(g_addStast, "Knife Kill", "KnifeKill")
server_cmd(g_addStast, "Knife Kill Sound", "KnifeKillSound")
server_cmd(g_addStast, "Grenade Kill", "GrenadeKill")
server_cmd(g_addStast, "Grenade Suicide", "GrenadeSuicide")
server_cmd(g_addStast, "HeadShot Kill", "HeadShotKill")
server_cmd(g_addStast, "HeadShot Kill Sound", "HeadShotKillSound")
server_cmd(g_addStast, "Round Counter", "RoundCounter")
server_cmd(g_addStast, "Round Counter Sound", "RoundCounterSound")
server_cmd(g_addStast, "Killing Streak", "KillingStreak")
server_cmd(g_addStast, "Killing Streak Sound", "KillingStreakSound")
server_cmd(g_addStast, "Enemy Remaining", "EnemyRemaining")
server_cmd(g_addStast, "Double Kill", "DoubleKill")
server_cmd(g_addStast, "Double Kill Sound", "DoubleKillSound")
server_cmd(g_addStast, "Player Name", "PlayerName")
server_cmd(g_addStast, "First Blood Sound", "FirstBloodSound")
}
public client_putinserver(id)
{
g_multiKills[id] = {0, 0}
g_streakKills[id] = {0, 0}
}
public client_death(killer, victim, wpnindex, hitplace, TK)
{
if (wpnindex == CSW_C4)
return
new headshot = (hitplace == HIT_HEAD) ? 1 : 0
new selfkill = (killer == victim) ? 1 : 0
if (g_firstBlood)
{
g_firstBlood = 0
if (FirstBloodSound)
play_sound("misc/firstblood2")
}
if ((KillingStreak || KillingStreakSound) && !TK)
{
g_streakKills[victim][1]++
g_streakKills[victim][0] = 0
if (!selfkill)
{
g_streakKills[killer][0]++
g_streakKills[killer][1] = 0
new a = g_streakKills[killer][0] - 3
if ((a > -1) && !(a % 2))
{
new name[32]
get_user_name(killer, name, 31)
if ((a >>= 1) > 6)
a = 6
if (KillingStreak)
{
set_hudmessage(0, 100, 255, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
}
if (KillingStreakSound)
{
new file[32]
format(file, 31, "misc/%s", g_Sounds[a])
play_sound(file)
}
}
}
}
if (MultiKill || MultiKillSound)
{
if (!selfkill && !TK)
{
g_multiKills[killer][0]++
g_multiKills[killer][1] += headshot
new param[2]
param[0] = killer
param[1] = g_multiKills[killer][0]
set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
}
}
if (EnemyRemaining)
{
new ppl[32], pplnum = 0
new team = get_user_team(victim) - 1
if (team >= 0 && team < 4)
get_players(ppl, pplnum, "e", g_teamsNames[1 - team])
if (pplnum)
{
new eppl[32], epplnum
if (team >= 0 && team < 4)
{
get_players(eppl, epplnum, "ae", g_teamsNames[team])
if (epplnum)
{
new message[128], team_name[32]
set_hudmessage(255, 255, 255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, -1)
for (new a = 0; a < pplnum; ++a)
{
format(team_name, 31, "%L", ppl[a], (epplnum == 1) ? g_teamsNames[team] : g_teamsNames[team + 2])
format(message, 127, "%L", ppl[a], "REMAINING", epplnum, team_name)
ShowSyncHudMsg(ppl[a], g_bottom_sync, "%s", message)
}
}
}
}
}
if (LastMan)
{
new cts[32], ts[32], ctsnum, tsnum
get_players(cts, ctsnum, "ae", g_teamsNames[1])
get_players(ts, tsnum, "ae", g_teamsNames[0])
if (ctsnum == 1 && tsnum == 1)
{
new ctname[32], tname[32]
get_user_name(cts[0], ctname, 31)
get_user_name(ts[0], tname, 31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%s vs. %s", ctname, tname)
play_sound("")
}
else if (!g_LastAnnounce)
{
new oposite = 0, team = 0
if (ctsnum == 1 && tsnum > 1)
{
g_LastAnnounce = cts[0]
oposite = tsnum
team = 0
}
else if (tsnum == 1 && ctsnum > 1)
{
g_LastAnnounce = ts[0]
oposite = ctsnum
team = 1
}
if (g_LastAnnounce)
{
new name[32]
get_user_name(g_LastAnnounce, name, 31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
if (!is_user_connecting(g_LastAnnounce))
client_cmd(g_LastAnnounce, "")
}
}
}
if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound))
{
if (KnifeKill)
{
new killer_name[32], victim_name[32]
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
show_hudmessage(0, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
}
if (KnifeKillSound)
play_sound("misc/humiliation2")
}
if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
{
new killer_name[32], victim_name[32]
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
if (!selfkill)
{
if (GrenadeKill)
show_hudmessage(0, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
}
else if (GrenadeSuicide)
show_hudmessage(0, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
}
if (headshot && (HeadShotKill || HeadShotKillSound))
{
if (HeadShotKill && wpnindex)
{
new killer_name[32], victim_name[32], weapon_name[32], message[128], players[32], pnum
xmod_get_wpnname(wpnindex, weapon_name, 31)
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
get_players(players, pnum, "c")
for (new i = 0; i < pnum; i++)
{
format(message, 127, "%L", players[i], g_HeadShots[random_num(0, 6)])
replace(message, 127, "$vn", victim_name)
replace(message, 127, "$wn", weapon_name)
replace(message, 127, "$kn", killer_name)
set_hudmessage(100, 100, 255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)
}
}
if (HeadShotKillSound)
{
client_cmd(killer, "spk misc/headshot2")
client_cmd(victim, "spk misc/headshot2")
}
}
if ((DoubleKill || DoubleKillSound) && !selfkill)
{
new Float:nowtime = get_gametime()
if (g_doubleKill == nowtime && g_doubleKillId == killer)
{
if (DoubleKill)
{
new name[32]
get_user_name(killer, name, 31)
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%L", LANG_PLAYER, "DOUBLE_KILL", name)
}
if (DoubleKillSound)
play_sound("misc/doublekill2")
}
g_doubleKill = nowtime
g_doubleKillId = killer
}
}
public hideStatus(id)
{
if (PlayerName)
{
ClearSyncHud(id, g_status_sync)
}
}
public setTeam(id)
g_friend[id] = read_data(2)
public showStatus(id)
{
if (PlayerName)
{
new name[32], pid = read_data(2)
get_user_name(pid, name, 31)
new color1 = 0, color2 = 0
if (get_user_team(pid) == 1)
color1 = 255
else
color2 = 255
if (g_friend[id] == 1) // friend
{
new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo)
new wpnname[32]
if (wpnid)
xmod_get_wpnname(wpnid, wpnname, 31)
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01)
ShowSyncHudMsg(id, g_status_sync, "%s -- %d HP / %d AP / %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
} else {
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01)
ShowSyncHudMsg(id, g_status_sync, "%s", name)
}
}
}
public eNewRound()
{
if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0))
{
g_firstBlood = 1
g_C4Timer = 0
++g_roundCount
if (RoundCounter)
{
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount)
}
if (RoundCounterSound)
play_sound("misc/prepare2")
if (KillingStreak)
{
new appl[32], ppl, i
get_players(appl, ppl, "ac")
for (new a = 0; a < ppl; ++a)
{
i = appl[a]
if (g_streakKills[i][0] >= 2)
client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[i][0])
else if (g_streakKills[i][1] >= 2)
client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[i][1])
}
}
}
}
public eRestart()
{
eEndRound()
g_roundCount = 0
g_firstBlood = 1
}
public eEndRound()
{
g_C4Timer = -2
g_LastOmg = 0.0
remove_task(8038)
g_LastAnnounce = 0
}
public checkKills(param[])
{
new id = param[0]
new a = param[1]
if (a == g_multiKills[id][0])
{
a -= 3
if (a > -1)
{
if (MultiKill)
{
new name[32]
get_user_name(id, name, 31)
set_hudmessage(255, 0, 100, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
if (a > 6)
a = 6
ShowSyncHudMsg(0, g_left_sync, g_MultiKillMsg[a], name, LANG_PLAYER, "WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1], LANG_PLAYER, "HS")
}
if (MultiKillSound)
{
new sound[24]
format(sound, 23, "misc/%s", g_Sounds[a])
play_sound(sound)
}
}
g_multiKills[id] = {0, 0}
}
}
public chickenKill()
if (ItalyBonusKill)
announceEvent(0, "KILLED_CHICKEN")
public radioKill()
{
if (ItalyBonusKill)
announceEvent(0, "BLEW_RADIO")
}
announceEvent(id, message[])
{
new name[32]
get_user_name(id, name, 31)
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name)
}
public eBombPickUp(id)
if (BombPickUp)
announceEvent(id, "PICKED_BOMB")
public eBombDrop()
if (BombDrop)
announceEvent(g_Planter, "DROPPED_BOMB")
public eGotBomb(id)
{
g_Planter = id
if (BombReached && read_data(1) == 2 && g_LastOmg < get_gametime())
{
g_LastOmg = get_gametime() + 15.0
announceEvent(g_Planter, "REACHED_TARGET")
}
}
public bombTimer()
{
if (--g_C4Timer > 0)
{
if (BombCountVoice)
{
if (g_C4Timer == 30 || g_C4Timer == 20)
{
new temp[64]
num_to_word(g_C4Timer, temp, 63)
format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
play_sound(temp)
}
else if (g_C4Timer < 11)
{
new temp[64]
num_to_word(g_C4Timer, temp, 63)
format(temp, 63, "^"vox/%s^"", temp)
play_sound(temp)
}
}
if (BombCountDef && g_Defusing)
client_print(g_Defusing, print_center, "%d", g_C4Timer)
}
else
remove_task(8038)
}
public bomb_planted(planter)
{
g_Defusing = 0
if (BombPlanted)
announceEvent(planter, "SET_UP_BOMB")
g_C4Timer = get_cvar_num("mp_c4timer")
set_task(1.0, "bombTimer", 8038, "", 0, "b")
}
public bomb_planting(planter)
if (BombPlanting)
announceEvent(planter, "PLANT_BOMB")
public bomb_defusing(defuser)
{
if (BombDefusing)
announceEvent(defuser, "DEFUSING_BOMB")
g_Defusing = defuser
}
public bomb_defused(defuser)
if (BombDefused)
announceEvent(defuser, "DEFUSED_BOMB")
public bomb_explode(planter, defuser)
if (BombFailed && defuser)
announceEvent(defuser, "FAILED_DEFU")
public play_sound(sound[])
{
new players[32], pnum
get_players(players, pnum, "c")
new i
for (i = 0; i < pnum; i++)
{
if (is_user_connecting(players[i]))
continue
client_cmd(players[i], "spk %s", sound)
}
}