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Setting Entity Value (NO PROBLEM)


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mysticssjgoku4
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Join Date: Jan 2005
Location: Chicago Heights, IL
Old 07-12-2006 , 19:56   Setting Entity Value (NO PROBLEM)
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Hmm....I've been studying the func wiki for a while now and can't seem to find a combination of things to work for setting the amount of ammo an weapon receives when spawned.

DispatchKeyValue?
or
entity_set_int?

if so, what combination of key(s) would I use?

Thank again.

-----------------------------

Update, my mistake, took a look at the fgd, there are no options for amounts. No problem here.
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Last edited by mysticssjgoku4; 07-12-2006 at 23:57.
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KCE
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Join Date: Jan 2005
Location: Los Angeles, CA
Old 07-12-2006 , 20:58   Re: Setting Entity Value
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Are you looking for these?

cs_get_weapon_ammo
cs_set_weapon_ammo


cs_get_user_bpammo
cs_set_user_bpammo
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Last edited by KCE; 07-12-2006 at 21:04.
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Lord_Destros
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Old 07-12-2006 , 21:06   Re: Setting Entity Value
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I'm pretty sure he's talking about TS.

They use to have ts_getuserwpn in amxx 1.01, but that command was removed, now Remo needs another.....
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mysticssjgoku4
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Old 07-12-2006 , 21:09   Re: Setting Entity Value
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It's for valve. HLDM. Sorry.
Any other ideas?
---------------------------
FIXED.
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Last edited by mysticssjgoku4; 07-12-2006 at 23:57.
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