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yagami
Senior Member
Join Date: Jan 2021
Old 06-09-2022 , 15:50   admin skin team
Reply With Quote #1

Can someone please put it when the player changes teams or is transferred by auto balance the skin is also changed by one of the team he is on

PHP Code:
#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <hamsandwich>

#if !defined MAX_PLAYERS
const MAX_PLAYERS 32
#endif

enum _:ModelInfo
{
    
Name[32],
    
CsTeams:Team,
    
Sex
}

enum {
    
Male,
    
Female


new const 
g_eModels[][ModelInfo] =
{
    { 
"Special_CT",  CS_TEAM_CTMale },
    { 
"Special_CT2"CS_TEAM_CTFemale },
    { 
"Policia_CT",  CS_TEAM_CTFemale },


    
//TR
    
"Policia_TR"CS_TEAM_TFemale },
    { 
"Special_T",   CS_TEAM_TFemale },
    { 
"Special_T2",  CS_TEAM_TMale }
}

const 
INVALID_SKIN = -1
const MENU_ACCESS_FLAG ADMIN_LEVEL_H
const Float:CONNECT_MSG_DELAY 5.0

new g_iModel[MAX_PLAYERS 1][CsTeams]

public 
plugin_init()
{
    
register_plugin("Models Menu""1.0""OciXCrom")
    
RegisterHam(Ham_Spawn"player""OnPlayerSpawn"1)

    
register_clcmd("say /vip""Cmd_VipSkin")
    
register_clcmd("say_team /vip""Cmd_VipSkin")

    
CC_SetPrefix("&x04[Prefix]")
}

public 
plugin_precache()
{
    for(new 
isizeof(g_eModels); i++)
    {
        
precache_player_model(g_eModels[i][Name])
    }
}

public 
client_putinserver(id)
{
    for(new 
CsTeams:iTeam CS_TEAM_UNASSIGNEDiTeam <= CS_TEAM_SPECTATORiTeam++)
    {
        
g_iModel[id][iTeam] = INVALID_SKIN
    
}

    
set_task(CONNECT_MSG_DELAY"DisplayMessage"id)
}

public 
DisplayMessage(id)
{
    if(
is_user_connected(id) && has_menu_access(id))
    {
        
CC_SendMessage(id"Type &x03/vipskin &x01to open the &x04VIP Skin Menu")
    }
}

public 
OnPlayerSpawn(id)
{
    if(!
is_user_alive(id))
    {
        return
    }

    new 
iModel g_iModel[id][cs_get_user_team(id)]

    if(
iModel == INVALID_SKIN)
    {
        return
    }

    
cs_set_user_model(idg_eModels[iModel][Name])
}

public 
Cmd_VipSkin(id)
{
    if(!
has_menu_access(id))
    {
        
CC_SendMessage(id"Only vips can open this menu, sorry!")
        return 
PLUGIN_HANDLED
    
}

    new 
iMenu menu_create("Select Your Skin""VipSkin_Handler")

    static 
iCsTeams:iTeamszNum[5],szMenu[62];
    
iTeam cs_get_user_team(id);

    for(
0sizeof g_eModelsi++)
    {
        
//Team
        
if(g_eModels[i][Team] != iTeam)
            continue;
            
        
formatex(szMenucharsmax(szMenu), "%s \y[%s]"g_eModels[i][Name], g_eModels[i][Sex] != Female "Male" "Female");

        
num_to_str(iszNumcharsmax(szNum));
        
menu_additem(iMenuszMenuszNum);

    }

    
menu_display(idiMenu)
    return 
PLUGIN_HANDLED
}

public 
VipSkin_Handler(idiMenuiItem)
{
    if(!
has_menu_access(id))
    {
        goto @
destroy
    
}

    static 
_unused[1]

    new 
szModelId[5
    
menu_item_getinfo(iMenuiItem_unused[0], szModelIdcharsmax(szModelId), _unusedcharsmax(_unused), _unused[0])

    new 
iModel str_to_num(szModelId)
    new 
CsTeams:iTeam cs_get_user_team(id)

    if(
g_eModels[iModel][Team] != iTeam)
    {
        goto @
destroy
    
}

    
g_iModel[id][iTeam] = iModel
    CC_SendMessage
(id"You have selected the skin &x04%s"g_eModels[iModel][Name])

    if(
is_user_alive(id))
    {
        
cs_set_user_model(idg_eModels[iModel][Name])
    }

    @
destroy:
    
menu_destroy(iMenu)
    return 
PLUGIN_HANDLED
}

bool:has_menu_access(id)
{
    return (
get_user_flags(id) & MENU_ACCESS_FLAG) != 0
}

precache_player_model(const szModel[], &id 0)
{
    new 
model[128]
    
formatex(modelcharsmax(model), "models/player/%s/%sT.mdl"szModelszModel)

    if(
file_exists(model))
        
id precache_generic(model)

    static const 
extension[] = "T.mdl"
    
#pragma unused extension

    
copy(model[strlen(model) - charsmax(extension)], charsmax(model), ".mdl")
    return 
precache_model(model)

yagami is offline
Supremache
Veteran Member
Join Date: Sep 2019
Location: Egypt
Old 06-09-2022 , 16:18   Re: admin skin team
Reply With Quote #2

Try:
PHP Code:
public OnPlayerSpawn(id)
{
    if(!
is_user_alive(id))
    {
        return
    }
    
cs_reset_user_model(id)
    new 
iModel g_iModel[id][cs_get_user_team(id)]

    if(
iModel == INVALID_SKIN)
    {
        return
    }

    
cs_set_user_model(idg_eModels[iModel][Name])

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Last edited by Supremache; 06-09-2022 at 19:14.
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