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Touch Event


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Creater RJ
Junior Member
Join Date: Jun 2017
Old 06-17-2017 , 13:35   Touch Event
Reply With Quote #1

I m creating a Map, i want to make a invisible wall/block/brush and catch touch event and also player must be able to walkthrough that wall.

Things I tried so far a
I tried attaching func_illusionary entity and then with amx set the entity to SOLID_TRIGGER
also I tried with info_target and func_wall, func_wall works but it wont allow players to pass and also it is visible.

Also I m detecting the entity using pfn_keyvalue function with some custom info attached to the entity while creating the map.

RE: Also if it is possible to catch a entity inside a zone ? ( buyzone, escapezone, etc) so it can do my work

Last edited by Creater RJ; 06-17-2017 at 17:40. Reason: RE
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 06-17-2017 , 17:06   Re: Touch Event
Reply With Quote #2

Wait are you creating the brush wall entity from a script or while creating the map and trying to catch it by a script?
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Creater RJ
Junior Member
Join Date: Jun 2017
Old 06-17-2017 , 17:35   Re: Touch Event
Reply With Quote #3

Quote:
Originally Posted by Natsheh View Post
Wait are you creating the brush wall entity from a script or while creating the map and trying to catch it by a script?
Creating a map and trying to catch it with script.
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