There's the code that I gave for your thief friend.
PHP Code:
/********************************************************************************
*********************************************************************************
*
* ///////////////////////////////////////////////////
* // AMXMOD[X] //
* // ::Ultimate sounds:: //
* // Origional: by Hephaistos //
* // Ported by: Dizzy //
* // Edited by: Hoboman, bmann_420 //
* // //
* // cvar: //
* // streak_mode < flags > //
* // "a" - messages //
* // "b" - sounds //
* // //
* // knife_mode < flags > //
* // "a" - messages //
* // "b" - sounds //
* // //
* // hs_mode < flags > //
* // "a" - messages //
* // "b" - sounds //
* // //
* // lastman_mode < flags > //
* // "a" - messages //
* // "b" - hp //
* // "c" - sounds //
* ///////////////////////////////////////////////////
*
*********************************************************************************
*/
// Plugin Info
new const PLUGIN[] = "Ultimate Sounds"
new const VERSION[] = "1.9"
new const AUTHOR[] = "Dizzy / Bmann_420 / Gullu Bhai"
// Includes
#include <amxmodx>
//Defines
#define KNIFEMESSAGES 5
#define MESSAGESNOHP 5
#define MESSAGESHP 5
#define LEVELS 10
//sounds
new const hslist[] =
{
"ultimate_sounds/headshot/headshot1",
"ultimate_sounds/headshot/headshot2",
"ultimate_sounds/headshot/headshot3",
"ultimate_sounds/headshot/headshot4",
"ultimate_sounds/headshot/headshot5",
"ultimate_sounds/headshot/headshot6",
"ultimate_sounds/headshot/headshot7",
"ultimate_sounds/headshot/headshot8",
"ultimate_sounds/headshot/headshot9",
"ultimate_sounds/headshot/headshot10",
"ultimate_sounds/headshot/headshot11",
"ultimate_sounds/headshot/headshot12",
"ultimate_sounds/headshot/headshot13",
"ultimate_sounds/headshot/headshot14",
"ultimate_sounds/headshot/headshot15"
}
new knifelist[][] =
{
"ultimate_sounds/knife/knife1",
"ultimate_sounds/knife/knife2",
"ultimate_sounds/knife/knife3",
"ultimate_sounds/knife/knife4",
"ultimate_sounds/knife/knife5",
"ultimate_sounds/knife/knife6",
"ultimate_sounds/knife/knife7",
"ultimate_sounds/knife/knife8",
"ultimate_sounds/knife/knife9",
"ultimate_sounds/knife/knife10",
"ultimate_sounds/knife/knife11",
"ultimate_sounds/knife/knife12",
"ultimate_sounds/knife/knife13",
"ultimate_sounds/knife/knife14",
"ultimate_sounds/knife/knife15",
"ultimate_sounds/knife/knife16",
"ultimate_sounds/knife/knife17",
"ultimate_sounds/knife/knife18",
"ultimate_sounds/knife/knife19",
"ultimate_sounds/knife/knife20",
"ultimate_sounds/knife/knife21",
"ultimate_sounds/knife/knife22",
"ultimate_sounds/knife/knife23",
"ultimate_sounds/knife/knife24",
"ultimate_sounds/knife/knife25"
}
new roundlist[][] =
{
"ultimate_sounds/roundstart/roundstart1",
"ultimate_sounds/roundstart/roundstart2",
"ultimate_sounds/roundstart/roundstart3",
"ultimate_sounds/roundstart/roundstart4",
"ultimate_sounds/roundstart/roundstart5"
}
new lastlist[][] =
{
"ultimate_sounds/lastman/lastman1",
"ultimate_sounds/lastman/lastman2",
"ultimate_sounds/lastman/lastman3",
"ultimate_sounds/lastman/lastman4",
"ultimate_sounds/lastman/lastman5",
"ultimate_sounds/lastman/lastman6",
"ultimate_sounds/lastman/lastman7",
"ultimate_sounds/lastman/lastman8",
"ultimate_sounds/lastman/lastman9",
"ultimate_sounds/lastman/lastman10"
}
new nadelist[][] =
{
"ultimate_sounds/nade/nade1",
"ultimate_sounds/nade/nade2",
"ultimate_sounds/nade/nade3",
"ultimate_sounds/nade/nade4",
"ultimate_sounds/nade/nade5",
"ultimate_sounds/nade/nade6",
"ultimate_sounds/nade/nade7",
"ultimate_sounds/nade/nade8",
"ultimate_sounds/nade/nade9",
"ultimate_sounds/nade/nade10",
"ultimate_sounds/nade/nade11",
"ultimate_sounds/nade/nade12",
"ultimate_sounds/nade/nade13",
"ultimate_sounds/nade/nade14",
"ultimate_sounds/nade/nade15",
"ultimate_sounds/nade/nade16",
"ultimate_sounds/nade/nade17",
"ultimate_sounds/nade/nade18",
"ultimate_sounds/nade/nade19",
"ultimate_sounds/nade/nade20"
}
//Pcvars
new streak_mode, knife_mode, hs_mode, lastman_mode
new gmsgHudSync
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[10] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
//Streak Sounds
new stksounds[10][] =
{
"misc/multikill",
"misc/megakill",
"misc/ultrakill",
"misc/monsterkill",
"misc/killingspree",
"misc/wickedsick",
"misc/rampage",
"misc/ludacrisskill",
"misc/godlike",
"misc/holyshit"
}
new stkmessages[10][] =
{
"%s: Multi-Kill!",
"%s: Mega-Kill!",
"%s: Ultra-Kill!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Wicked Sick!",
"%s: Rampage!",
"%s: Ludacriss-Kill",
"%s: Godlike!",
"%s: Holy Shit!"
}
new knifemessages[KNIFEMESSAGES][] =
{
"KNIFE_MSG_1",
"KNIFE_MSG_2",
"KNIFE_MSG_3",
"KNIFE_MSG_4",
"KNIFE_MSG_5"
}
new messagesnohp[MESSAGESNOHP][] =
{
"NOHP_MSG_1",
"NOHP_MSG_2",
"NOHP_MSG_3",
"NOHP_MSG_4",
"NOHP_MSG_5"
}
new messageshp[MESSAGESHP][] =
{
"HP_MSG_1",
"HP_MSG_2",
"HP_MSG_3",
"HP_MSG_4",
"HP_MSG_5"
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar("ultimate_sounds",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY)
register_dictionary("ultimate_sounds.txt")
register_event("DeathMsg","hs","a","3=1")
register_event("DeathMsg","knife_kill","a","4&kni")
register_event("DeathMsg", "nadekill", "a", "1>0")
register_event("ResetHUD", "reset_hud", "b");
register_event("DeathMsg", "death_event", "a", "1>0");
register_event("DeathMsg","death_msg","a")
register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
lastman_mode = register_cvar("lastman_mode","abc")
streak_mode = register_cvar("streak_mode","ab")
knife_mode = register_cvar("knife_mode","ab")
hs_mode = register_cvar("hs_mode","ab")
gmsgHudSync = CreateHudSyncObj()
return PLUGIN_CONTINUE
}
get_streak()
{
new streak[3]
get_pcvar_string(streak_mode,streak,2)
return read_flags(streak)
}
public death_event(id)
{
new streak = get_streak()
if ((streak&1) || (streak&2))
{
new killer = read_data(1);
new victim = read_data(2);
if (0 < killer <= get_maxplayers())
return PLUGIN_CONTINUE;
kills[killer] += 1;
kills[victim] = 0;
deaths[killer] = 0;
deaths[victim] += 1;
for (new i = 0; i < LEVELS; i++)
{
if (kills[killer] == levels[i])
{
announce(killer, i);
return PLUGIN_CONTINUE;
}
}
}
return PLUGIN_CONTINUE;
}
announce(killer, level)
{
new streak = get_streak()
if (streak&1)
{
new name[32];
get_user_name(killer, name, 32);
set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
ShowSyncHudMsg(0, gmsgHudSync, stkmessages[level], name);
}
if (streak&2){
client_cmd(0, "spk ^"%s^"", stksounds[level]);
}
}
public event_new_round()
{
client_cmd(0,"spk ^"%s^"",roundlist[random_num(0, sizeof roundlist - 1)])
}
public reset_hud(id)
{
new streak = get_streak()
if (streak&1)
{
if (kills[id] > levels[0])
{
client_print(id, print_chat,"%L", id, "KILL_STREAK", kills[id]);
}
else if (deaths[id] > 1)
{
client_print(id, print_chat,"%L", id, "DEATH_STREAK", deaths[id]);
}
}
}
public client_connect(id)
{
new streak = get_streak()
if ((streak&1) || (streak&2))
{
kills[id] = 0;
deaths[id] = 0;
}
}
public nadekill()
{
new killer = read_data(1)
new victim = read_data(2)
new weapon[8]
read_data(4, weapon, 7)
if (killer != victim && equal(weapon, "grenade"))
{
client_cmd(0,"spk ^"%s^"",nadelist[random_num(0,sizeof nadelist - 1)])
}
return PLUGIN_HANDLED;
}
public knife_kill()
{
new knifemode[4]
get_pcvar_string(knife_mode,knifemode,4)
new knifemode_bit = read_flags(knifemode)
if (knifemode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new killer_name[33], victim_name[33]
get_user_name(killer_id,killer_name,33)
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, knifemessages[ random_num(0,KNIFEMESSAGES-1) ],killer_name,victim_name)
}
if (knifemode_bit & 2)
{
client_cmd(0,"spk ^"%s^"",knifelist[random_num(0, sizeof knifelist)])
}
return PLUGIN_HANDLED;
}
public roundend_msg(id)
alone_ann = 0
public death_msg(id)
{
new lmmode[8]
get_pcvar_string(lastman_mode,lmmode,8)
new lmmode_bit = read_flags(lmmode)
new players_ct[32], players_t[32], ict, ite, last
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict==1&&ite==1)
{
new name1[32], name2[32]
get_user_name(players_ct[0],name1,32)
get_user_name(players_t[0],name2,32)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
if (lmmode_bit & 1)
{
if (lmmode_bit & 2)
{
ShowSyncHudMsg(0, gmsgHudSync, "%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
}
else
{
ShowSyncHudMsg(0, gmsgHudSync, "%s vs. %s",name1,name2)
}
if (lmmode_bit & 4)
{
client_cmd(0,"spk ^"%s^"",lastlist[random_num(0,sizeof lastlist - 1)])
}
}
}
else
{
if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4))
{
last=players_ct[0]
client_cmd(last,"spk misc/oneandonly")
}
else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4))
{
last=players_t[0]
client_cmd(last,"spk misc/oneandonly")
}
else
{
return PLUGIN_CONTINUE
}
alone_ann = last
new name[32]
get_user_name(last,name,32)
if (lmmode_bit & 1)
{
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
if (lmmode_bit & 2)
{
ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
}
else
{
ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
}
}
}
return PLUGIN_CONTINUE
}
public hs()
{
new hsmode[4]
get_pcvar_string(hs_mode,hsmode,4)
new hsmode_bit = read_flags(hsmode)
if (hsmode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new victim_name[33]
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
ShowSyncHudMsg(killer_id, gmsgHudSync, "::HEADSHOT::^nYou Owned %s !!",victim_name)
}
if (hsmode_bit & 2)
{
client_cmd(0,"spk ^"%s^"",hslist[random_num(0,sizeof hslist)])
}
}
public plugin_precache()
{
precache_sound("misc/monsterkill.wav")
precache_sound("misc/godlike.wav")
precache_sound("misc/headshot.wav")
precache_sound("misc/humiliation.wav")
precache_sound("misc/killingspree.wav")
precache_sound("misc/multikill.wav")
precache_sound("misc/ultrakill.wav")
precache_sound("misc/maytheforce.wav")
precache_sound("misc/oneandonly.wav")
precache_sound("misc/rampage.wav")
precache_sound("misc/holyshit.wav")
precache_sound("misc/megakill.wav")
precache_sound("misc/wickedsick.wav")
precache_sound("misc/ludacrisskill.wav")
// new sounds
precache_sound("ultimate_sounds/headshot/headshot1.wav")
precache_sound("ultimate_sounds/headshot/headshot2.wav")
precache_sound("ultimate_sounds/headshot/headshot3.wav")
precache_sound("ultimate_sounds/headshot/headshot4.wav")
precache_sound("ultimate_sounds/headshot/headshot5.wav")
precache_sound("ultimate_sounds/headshot/headshot6.wav")
precache_sound("ultimate_sounds/headshot/headshot7.wav")
precache_sound("ultimate_sounds/headshot/headshot8.wav")
precache_sound("ultimate_sounds/headshot/headshot9.wav")
precache_sound("ultimate_sounds/headshot/headshot10.wav")
precache_sound("ultimate_sounds/headshot/headshot11.wav")
precache_sound("ultimate_sounds/headshot/headshot12.wav")
precache_sound("ultimate_sounds/headshot/headshot13.wav")
precache_sound("ultimate_sounds/headshot/headshot14.wav")
precache_sound("ultimate_sounds/headshot/headshot15.wav")
precache_sound("ultimate_sounds/knife/knife1.wav")
precache_sound("ultimate_sounds/knife/knife2.wav")
precache_sound("ultimate_sounds/knife/knife3.wav")
precache_sound("ultimate_sounds/knife/knife5.wav")
precache_sound("ultimate_sounds/knife/knife6.wav")
precache_sound("ultimate_sounds/knife/knife7.wav")
precache_sound("ultimate_sounds/knife/knife8.wav")
precache_sound("ultimate_sounds/knife/knife9.wav")
precache_sound("ultimate_sounds/knife/knife10.wav")
precache_sound("ultimate_sounds/knife/knife11.wav")
precache_sound("ultimate_sounds/knife/knife12.wav")
precache_sound("ultimate_sounds/knife/knife13.wav")
precache_sound("ultimate_sounds/knife/knife14.wav")
precache_sound("ultimate_sounds/knife/knife15.wav")
precache_sound("ultimate_sounds/knife/knife16.wav")
precache_sound("ultimate_sounds/knife/knife17.wav")
precache_sound("ultimate_sounds/knife/knife18.wav")
precache_sound("ultimate_sounds/knife/knife19.wav")
precache_sound("ultimate_sounds/knife/knife20.wav")
precache_sound("ultimate_sounds/knife/knife21.wav")
precache_sound("ultimate_sounds/knife/knife22.wav")
precache_sound("ultimate_sounds/knife/knife23.wav")
precache_sound("ultimate_sounds/knife/knife24.wav")
precache_sound("ultimate_sounds/knife/knife25.wav")
precache_sound("ultimate_sounds/roundstart/roundstart1.wav")
precache_sound("ultimate_sounds/roundstart/roundstart2.wav")
precache_sound("ultimate_sounds/roundstart/roundstart3.wav")
precache_sound("ultimate_sounds/roundstart/roundstart4.wav")
precache_sound("ultimate_sounds/roundstart/roundstart5.wav")
precache_sound("ultimate_sounds/lastman/lastman1.wav")
precache_sound("ultimate_sounds/lastman/lastman2.wav")
precache_sound("ultimate_sounds/lastman/lastman3.wav")
precache_sound("ultimate_sounds/lastman/lastman4.wav")
precache_sound("ultimate_sounds/lastman/lastman5.wav")
precache_sound("ultimate_sounds/lastman/lastman6.wav")
precache_sound("ultimate_sounds/lastman/lastman7.wav")
precache_sound("ultimate_sounds/lastman/lastman8.wav")
precache_sound("ultimate_sounds/lastman/lastman9.wav")
precache_sound("ultimate_sounds/lastman/lastman10.wav")
precache_sound("ultimate_sounds/nade/nade1.wav")
precache_sound("ultimate_sounds/nade/nade2.wav")
precache_sound("ultimate_sounds/nade/nade3.wav")
precache_sound("ultimate_sounds/nade/nade4.wav")
precache_sound("ultimate_sounds/nade/nade5.wav")
precache_sound("ultimate_sounds/nade/nade6.wav")
precache_sound("ultimate_sounds/nade/nade7.wav")
precache_sound("ultimate_sounds/nade/nade8.wav")
precache_sound("ultimate_sounds/nade/nade9.wav")
precache_sound("ultimate_sounds/nade/nade10.wav")
precache_sound("ultimate_sounds/nade/nade11.wav")
precache_sound("ultimate_sounds/nade/nade12.wav")
precache_sound("ultimate_sounds/nade/nade13.wav")
precache_sound("ultimate_sounds/nade/nade14.wav")
precache_sound("ultimate_sounds/nade/nade15.wav")
precache_sound("ultimate_sounds/nade/nade16.wav")
precache_sound("ultimate_sounds/nade/nade17.wav")
precache_sound("ultimate_sounds/nade/nade18.wav")
precache_sound("ultimate_sounds/nade/nade19.wav")
precache_sound("ultimate_sounds/nade/nade20.wav")
return PLUGIN_CONTINUE
}