I have a room on my map that has a spectator camera (info_observer_point) placed at a certain angle. When you go free-spec while looking through that camera you end up looking through the map at that angle instead of front and center. I would rather not have to redo the room to revolve around the camera.
Would someone be so kind as to write a plugin that resets the angles for free-spec mode if the angles weren't 0 0 0? I'm told that m_angRotation might be able to fix it but I'm not a programmer.