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Hosties 2.3.0


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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 09-24-2016 , 18:05   Hosties 2.3.0
Reply With Quote #1

Hosties 2.3.0 is now on the Beta branch on GitHub. This translates all of Hosties to the new SM syntax (thanks to Bara!). This will stay in the Beta stages for awhile for people to test. This new version drops support for SM 1.6. All of the change that were in the Beta branch (version 2.2.3) are now in the Master branch with the same version number.
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j1gg
Senior Member
Join Date: Dec 2015
Old 12-09-2016 , 09:03   Re: Hosties 2.3.0
Reply With Quote #2

Where I can download newest verion of hosties?
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weeeishy
Senior Member
Join Date: Jul 2015
Location: Kuwait
Old 12-09-2016 , 15:01   Re: Hosties 2.3.0
Reply With Quote #3

Quote:
Originally Posted by j1gg View Post
Where I can download newest verion of hosties?
here? https://github.com/dataviruset/sm-hosties/tree/beta
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YellowSwag
Senior Member
Join Date: Jul 2016
Old 12-09-2016 , 16:06   Re: Hosties 2.3.0
Reply With Quote #4

Quote:
Originally Posted by databomb View Post
Hosties 2.3.0 is now on the Beta branch on GitHub. This translates all of Hosties to the new SM syntax (thanks to Bara!). This will stay in the Beta stages for awhile for people to test. This new version drops support for SM 1.6. All of the change that were in the Beta branch (version 2.2.3) are now in the Master branch with the same version number.
hey databomb, i want to recommendation you (big) request, ONLY LR, without sm_hosties
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shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 12-09-2016 , 17:30   Re: Hosties 2.3.0
Reply With Quote #5

Quote:
Originally Posted by j1gg View Post
Where I can download newest verion of hosties?
like weeeishy pointed you the source is on github and but you have to compile it for yourself using this small tut: https://forums.alliedmods.net/showthread.php?t=276863

and here: http://csgottt.com/hosties/ you can find the latest commits as binary (compiled) with baras sweet build script

Quote:
Originally Posted by YellowSwag View Post
hey databomb, i want to recommendation you (big) request, ONLY LR, without sm_hosties
I never tried it for myself, I'm not sure it work. You can deactivate unwanted modules in hosties sourcefile and compile it.

take a look at this part. https://github.com/dataviruset/sm-ho...ies.sp#L44-L69
PHP Code:

// Note: you cannot safely turn these modules on and off yet. Use cvars to disable functionality.

// Add ability to disable collisions for players
#define    MODULE_NOBLOCK                        1
// Add the last request system
#define    MODULE_LASTREQUEST                    1
// Add a game description override
#define    MODULE_GAMEDESCRIPTION                1
// Add start weapons for both teams
#define    MODULE_STARTWEAPONS                    1
// Add round-end team overlays
#define    MODULE_TEAMOVERLAYS                    1
// Add !rules command
#define    MODULE_RULES                        1
// Add !checkplayers command
#define    MODULE_CHECKPLAYERS                    1
// Add muting system
#define    MODULE_MUTE                            1
// Add freekill detection and prevention
#define    MODULE_FREEKILL                        1
// Add gun safety
#define    MODULE_GUNSAFETY                    1
// Add intelli-respawn
#define    MODULE_RESPAWN                        1
// Add control system
#define    MODULE_CONTROL                        0 

I tried to compile it with deactivated modules and this is a combination that compile fine. but not tested on a server.
PHP Code:
// Add ability to disable collisions for players
#define    MODULE_NOBLOCK                        1
// Add the last request system
#define    MODULE_LASTREQUEST                    1
// Add a game description override
#define    MODULE_GAMEDESCRIPTION                0
// Add start weapons for both teams
#define    MODULE_STARTWEAPONS                    0
// Add round-end team overlays
#define    MODULE_TEAMOVERLAYS                    0
// Add !rules command
#define    MODULE_RULES                        0
// Add !checkplayers command
#define    MODULE_CHECKPLAYERS                    0
// Add muting system
#define    MODULE_MUTE                            0
// Add freekill detection and prevention
#define    MODULE_FREEKILL                        1
// Add gun safety
#define    MODULE_GUNSAFETY                    0
// Add intelli-respawn
#define    MODULE_RESPAWN                        0
// Add control system
#define    MODULE_CONTROL                        0 
would be nice when you could test it and report back
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YellowSwag
Senior Member
Join Date: Jul 2016
Old 12-10-2016 , 08:27   Re: Hosties 2.3.0
Reply With Quote #6

Quote:
Originally Posted by shanapu View Post
like weeeishy pointed you the source is on github and but you have to compile it for yourself using this small tut: https://forums.alliedmods.net/showthread.php?t=276863

and here: http://csgottt.com/hosties/ you can find the latest commits as binary (compiled) with baras sweet build script



I never tried it for myself, I'm not sure it work. You can deactivate unwanted modules in hosties sourcefile and compile it.

take a look at this part. https://github.com/dataviruset/sm-ho...ies.sp#L44-L69
PHP Code:

// Note: you cannot safely turn these modules on and off yet. Use cvars to disable functionality.

// Add ability to disable collisions for players
#define    MODULE_NOBLOCK                        1
// Add the last request system
#define    MODULE_LASTREQUEST                    1
// Add a game description override
#define    MODULE_GAMEDESCRIPTION                1
// Add start weapons for both teams
#define    MODULE_STARTWEAPONS                    1
// Add round-end team overlays
#define    MODULE_TEAMOVERLAYS                    1
// Add !rules command
#define    MODULE_RULES                        1
// Add !checkplayers command
#define    MODULE_CHECKPLAYERS                    1
// Add muting system
#define    MODULE_MUTE                            1
// Add freekill detection and prevention
#define    MODULE_FREEKILL                        1
// Add gun safety
#define    MODULE_GUNSAFETY                    1
// Add intelli-respawn
#define    MODULE_RESPAWN                        1
// Add control system
#define    MODULE_CONTROL                        0 

I tried to compile it with deactivated modules and this is a combination that compile fine. but not tested on a server.
PHP Code:
// Add ability to disable collisions for players
#define    MODULE_NOBLOCK                        1
// Add the last request system
#define    MODULE_LASTREQUEST                    1
// Add a game description override
#define    MODULE_GAMEDESCRIPTION                0
// Add start weapons for both teams
#define    MODULE_STARTWEAPONS                    0
// Add round-end team overlays
#define    MODULE_TEAMOVERLAYS                    0
// Add !rules command
#define    MODULE_RULES                        0
// Add !checkplayers command
#define    MODULE_CHECKPLAYERS                    0
// Add muting system
#define    MODULE_MUTE                            0
// Add freekill detection and prevention
#define    MODULE_FREEKILL                        1
// Add gun safety
#define    MODULE_GUNSAFETY                    0
// Add intelli-respawn
#define    MODULE_RESPAWN                        0
// Add control system
#define    MODULE_CONTROL                        0 
would be nice when you could test it and report back
i dont know how to do it, please you can give me a .smx file?
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shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 12-10-2016 , 09:57   Re: Hosties 2.3.0
Reply With Quote #7

Quote:
Originally Posted by YellowSwag View Post
i dont know how to do it, please you can give me a .smx file?
No, but here is a tutorial (one of hundreds) "How To Compile" https://forums.alliedmods.net/showthread.php?t=276863

Providing or trusting in precompile binarys is not good/smart.
You don't know which code edits (may backdoors,...) are in the compiled plugin.

As a server operator compiling sourcecode(.sp) to binarys(.smx) is a basic requirement and if you still don't know how to do it, you should learn it now.
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YellowSwag
Senior Member
Join Date: Jul 2016
Old 12-11-2016 , 10:01   Re: Hosties 2.3.0
Reply With Quote #8

Quote:
Originally Posted by shanapu View Post
No, but here is a tutorial (one of hundreds) "How To Compile" https://forums.alliedmods.net/showthread.php?t=276863

Providing or trusting in precompile binarys is not good/smart.
You don't know which code edits (may backdoors,...) are in the compiled plugin.

As a server operator compiling sourcecode(.sp) to binarys(.smx) is a basic requirement and if you still don't know how to do it, you should learn it now.
thanks but i know how to compile .sp file, i just need the full code, can you give me the full code? here? i have a problem with the download...
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shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 12-11-2016 , 16:38   Re: Hosties 2.3.0
Reply With Quote #9

Quote:
Originally Posted by YellowSwag View Post
thanks but i know how to compile .sp file...
Quote:
Originally Posted by YellowSwag View Post
\sm_hosties.sp(25) : fatal error 182: cannot read from file:
Quote:
Originally Posted by shanapu View Post
...here is a tutorial ... "How To Compile" https://forums.alliedmods.net/showthread.php?t=276863
and you should post the full error line and not miss the important part "file: xxxx" - the filename that is missing in your environment.
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Bara
AlliedModders Donor
Join Date: Apr 2012
Location: Germany
Old 12-13-2016 , 13:59   Re: Hosties 2.3.0
Reply With Quote #10

https://forums.alliedmods.net/showthread.php?t=276863
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