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Tripmine Entity Beam End/Start Help


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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 10-09-2015 , 16:46   Tripmine Entity Beam End/Start Help
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How can i make so the beam starts when tripmine is put in the air?

Im no good with entity stuff. so it would be appreciated.

Also explain what you did in detail.

Thank you.
Attached Files
File Type: sma Get Plugin or Get Source (lasermine_023.sma - 507 views - 39.0 KB)
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Last edited by SkumTomteN; 10-09-2015 at 16:46.
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