public plugin_init( )
RegisterHam( Ham_CS_Item_CanDrop, "weapon_knife", "FwdHamKnifeDrop" );
public FwdHamKnifeDrop( iEntity ) {
SetHamReturnInteger( 1 );
return HAM_SUPERCEDE;
}
Can anyone help me with this?
This code allows player to drop knife,
I want to add something like a trail whenever you drop your knife (like in grenade trail)
and instead of using default knife world model,how to make it use a custom world knife model(coz the default model dont lies in the floor,it stays at the midair)
I've already fix the world model tested it and it works.
(the reason why I want to add trail is I used it together with throw weapon plugin) so whenever i throw my knife and it hits an enemy kaboom his good as dead.lol.