Raised This Month: $ Target: $400
 0% 

[HELP] Menu Problem


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Depresie
Veteran Member
Join Date: Nov 2013
Old 08-28-2015 , 17:31   [HELP] Menu Problem
Reply With Quote #1

so i have managed to create this menu plugin by following the tutorials posted on this forum, the problem is i get run time errors, any ideeas?

sorry, this is the first menu i ever made...

logs:
Spoiler


code:
PHP Code:
#include < amxmodx >
#include < cstrike >
#include < fun >
#include < zp50_core >
#include < zp50_class_survivor >
#include < zp50_class_sniper >
#include <rz_vip_core >
#include < zp50_colorchat >

const PRIMARY = ((1<<CSW_M4A1)|(1<<CSW_AK47)|(1<<CSW_GALI)|(1<<CSW_FAMAS)|(1<<CSW_AUG)|(1<<CSW_SG550)|(1<<CSW_SG552)|(1<<CSW_G3SG1)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_TMP)|(1<<CSW_MAC10)|(1<<CSW_UMP45)|(1<<CSW_P90)|(1<<CSW_SCOUT)|(1<<CSW_M3)|(1<<CSW_XM1014)|(1<<CSW_P90)|(1<<CSW_M249))

new 
g_used[33]

public 
plugin_init() 
{
    
register_plugin"[VIP] Weapon Menu""1.0""ADN" );  
    
    
register_clcmd("say /weapon""weapon_menu")
    
    
register_event("HLTV""HLTV""a""1=0""2=0")

}

public 
HLTV()
{
    for (new 
idid <= 32id++)
    {
        
g_used[id] = false
    
}
}
    
public 
weapon_menu(id)
{
    if(!
rz_is_user_happy(id) && !rz_is_user_vip(id) && !rz_is_user_god(id))
    {
        
zp_colored_print(id"Only^x04 VIP^x01 players can use this command")
        
        return 
PLUGIN_HANDLED
    
}
        
    if(!
is_user_alive(id) || zp_core_is_zombie(id) || zp_class_survivor_get(id) || zp_class_sniper_get(id))
    {
        
zp_colored_print(id"This command cannot be used right now")
        
        return 
PLUGIN_HANDLED
    
}
    
    if(
g_used[id])
    {
        
zp_colored_print(id"This command can be used once per round")
        
        return 
PLUGIN_HANDLED
    
}
     
    new 
menu menu_create"Weapon Menu""principal_handler" );
     
    
menu_additem(menu"SG550 Auto Sniper""1"0); 
    
menu_additem(menu"G3SG1 Auto Sniper""2"0); 
    
menu_additem(menu"M-249 Machine Gun""3"0); 
     
    
menu_setpropmenuMPROP_EXITNAME"Exit")
    
menu_displayidmenu0);
    
    return 
PLUGIN_CONTINUE;
}


public 
principal_handler(idmenuitem)
{
    if(!
is_user_alive(id) || zp_core_is_zombie(id) || zp_class_survivor_get(id) || zp_class_sniper_get(id))
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    
    switch(
item)
    {
        case 
0:
        {
            
drop_prim(id)
            
give_item(id"weapon_sg550")
            
cs_set_user_bpammo(idCSW_SG55090)
            
            
g_used[id] = true
        
}
        case 
1:
        {
            
drop_prim(id)
            
give_item(id"weapon_g3sg1")
            
cs_set_user_bpammo(idCSW_G3SG190)
            
            
g_used[id] = true
        
}
        case 
2:
        {
            
drop_prim(id)
            
give_item(id"weapon_m249")
            
cs_set_user_bpammo(idCSW_M249200)
            
            
g_used[id] = true
        
}
        case 
MENU_EXIT:
        {
            
menu_destroy(menu)
        }
    }
    
    
menu_destroy(menu);
    return 
PLUGIN_HANDLED;    
}

stock drop_prim(id
{
    new 
weapons[32], num
    get_user_weapons
(idweaponsnum)
    for (new 
0numi++) {
        if (
PRIMARY & (1<<weapons[i])) 
        {
            static 
wname[32]
            
get_weaponname(weapons[i], wnamesizeof wname 1)
            
engclient_cmd(id"drop"wname)
        }
    }


Last edited by Depresie; 10-09-2015 at 21:35.
Depresie is offline
Depresie
Veteran Member
Join Date: Nov 2013
Old 10-09-2015 , 21:36   Re: [HELP] Menu Problem
Reply With Quote #2

BUMP
Depresie is offline
zmd94
Veteran Member
Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 10-10-2015 , 06:57   Re: [HELP] Menu Problem
Reply With Quote #3

Code:
#include < amxmodx >
#include < cstrike >
#include < fun >
#include < zp50_core >
#include < zp50_class_survivor >
#include < zp50_class_sniper >
#include <rz_vip_core >
#include < zp50_colorchat >

const PRIMARY = ((1<<CSW_M4A1)|(1<<CSW_AK47)|(1<<CSW_GALI)|(1<<CSW_FAMAS)|(1<<CSW_AUG)|(1<<CSW_SG550)|(1<<CSW_SG552)|(1<<CSW_G3SG1)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_TMP)|(1<<CSW_MAC10)|(1<<CSW_UMP45)|(1<<CSW_P90)|(1<<CSW_SCOUT)|(1<<CSW_M3)|(1<<CSW_XM1014)|(1<<CSW_P90)|(1<<CSW_M249))

new g_used[33]

public plugin_init() 
{
    register_plugin( "[VIP] Weapon Menu", "1.0", "ADN" );  
    
    register_clcmd("say /weapon", "weapon_menu")
    
    register_event("HLTV", "HLTV", "a", "1=0", "2=0")

}

public HLTV()
{
    for (new id; id <= 32; id++)
    {
        g_used[id] = false
    }
}
    
public weapon_menu(id)
{
    if(!rz_is_user_happy(id) && !rz_is_user_vip(id) && !rz_is_user_god(id))
    {
        zp_colored_print(id, "Only^x04 VIP^x01 players can use this command")
        
        return PLUGIN_HANDLED
    }
        
    if(!is_user_alive(id) || zp_core_is_zombie(id) || zp_class_survivor_get(id) || zp_class_sniper_get(id))
    {
        zp_colored_print(id, "This command cannot be used right now")
        
        return PLUGIN_HANDLED
    }
    
    if(g_used[id])
    {
        zp_colored_print(id, "This command can be used once per round")
        
        return PLUGIN_HANDLED
    }
     
    new menu = menu_create( "Weapon Menu", "principal_handler" );
     
    menu_additem(menu, "SG550 Auto Sniper", "1", 0); 
    menu_additem(menu, "G3SG1 Auto Sniper", "2", 0); 
    menu_additem(menu, "M-249 Machine Gun", "3", 0); 
     
    menu_setprop( menu, MPROP_EXITNAME, "Exit")
    menu_display( id, menu, 0);
    
    return PLUGIN_CONTINUE;
}


public principal_handler(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }
    
    switch(item)
    {
        case 0:
        {
            drop_prim(id)
            give_item(id, "weapon_sg550")
            cs_set_user_bpammo(id, CSW_SG550, 90)
            
            g_used[id] = true
        }
        case 1:
        {
            drop_prim(id)
            give_item(id, "weapon_g3sg1")
            cs_set_user_bpammo(id, CSW_G3SG1, 90)
            
            g_used[id] = true
        }
        case 2:
        {
            drop_prim(id)
            give_item(id, "weapon_m249")
            cs_set_user_bpammo(id, CSW_M249, 200)
            
            g_used[id] = true
        }
    }
    
    menu_destroy(menu);
    return PLUGIN_HANDLED;    
}

stock drop_prim(id) 
{
    new weapons[32], num
    get_user_weapons(id, weapons, num)
    for (new i = 0; i < num; i++) {
        if (PRIMARY & (1<<weapons[i])) 
        {
            static wname[32]
            get_weaponname(weapons[i], wname, sizeof wname - 1)
            engclient_cmd(id, "drop", wname)
        }
    }
}
zmd94 is offline
redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 10-10-2015 , 07:10   Re: [HELP] Menu Problem
Reply With Quote #4

You can download v3x's Amxx Menu Generator
redivcram is offline
Depresie
Veteran Member
Join Date: Nov 2013
Old 10-10-2015 , 13:13   Re: [HELP] Menu Problem
Reply With Quote #5

thanks zmd, i will try it out in couple hours and come back with an edit =P
Depresie is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:15.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode