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Stopping emit_sound from playing ?


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Timoses
Member
Join Date: Mar 2006
Location: Germany, NRW
Old 03-29-2006 , 11:41   Stopping emit_sound from playing ?
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Hi guys!

Is it possible to stop emit_sound from playing?
I have it like this:
Code:
new box = create_entity("info_target") entity_set_origin( box, porigin )  //porigin is the place I want it to play emit_sound(id, CHAN_AUTO, "blaaaaa.wav", 1.0, ATTN_IDLE, 0, PITCH_NORM)
now is there a way to stop that sound somehow?
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VEN
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Join Date: Jan 2005
Old 03-29-2006 , 11:45  
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http://forums.alliedmods.net/showthr...?p=57307#60222
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Timoses
Member
Join Date: Mar 2006
Location: Germany, NRW
Old 03-29-2006 , 12:48  
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Ty

Tried to find it, was pretty sure it existed, but didn't find anything :s
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