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Veteran Member
Join Date: Feb 2013
Location: Rromania
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06-20-2014
, 22:24
Re: PodBots
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#3
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there's one thing I can (or you can do) to at least simulate it
on spawn, check player ip. If it's 127.0.0.1 which will always be for bots, set their movespeed to 0.1 and gravity very high, strip their weapons(could also add a check on curweapon to continuously strip them), if you don't even give them knives they won't do anything if they can't move
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Meanwhile, in 2050:
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Originally Posted by aron9forever
useless small optimizations
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Originally Posted by Black Rose
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.
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