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Can i fix map bug with solid entity?


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Apokalipsisa
Member
Join Date: May 2012
Old 05-13-2013 , 06:44   Can i fix map bug with solid entity?
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In some maps there is a bug like this:
http://www.prikachi.com/images/355/6184355w.jpg

Player 1 duck and player 2 jumps on him,then player 1 starts to jump and player 2 is transferet from the wall on the second floor.How to fix this map bug?Could i place a solid invisible entity in the wall so the player could not transfer in second floor?If it can how to do it,pls help
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wickedd
Veteran Member
Join Date: Nov 2009
Old 05-13-2013 , 08:47   Re: Can i fix map bug with solid entity?
Reply With Quote #2

Use walkguard.
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Apokalipsisa
Member
Join Date: May 2012
Old 05-13-2013 , 10:01   Re: Can i fix map bug with solid entity?
Reply With Quote #3

Quote:
Originally Posted by wickedd View Post
Use walkguard.
ok,but could it make the area of block very litte ?Becouse in the map players have to go on second floor to (but they enter from a door) and i dont have to restrict the second floor.Just want to make a little block area so the player could not jump,get in to the wall and go on the second floor.
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didoWEE
Senior Member
Join Date: Oct 2012
Location: Bulgaria
Old 05-13-2013 , 09:20   Re: Can i fix map bug with solid entity?
Reply With Quote #4

If you set entity on the 2nd floor, when you are bugged, you will be teleported on the entity instead of the 2nd floor. So, no, you can't
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Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 05-13-2013 , 10:07   Re: Can i fix map bug with solid entity?
Reply With Quote #5

Just make the zone smaller.
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