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Does not work properly hidden on JB


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naXe
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Join Date: May 2009
Location: Poland/Kwidzyn
Old 07-16-2011 , 05:27   Does not work properly hidden on JB
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Hi.
I have a problem all night to get tired that was immortal, CT, and TT could not walk after 60 seconds.
I did that dims the map after 60 seconds, and that TT could not move and that they had no weapons, but now it crashes my mistake
The error is that how it all did not get a CT flashlights, weapon, is not immortal and TT can walk.

Here code-seek:
PHP Code:
public cmd_hns_start() {     server_cmd("jb_unblock_weapons")     new Players[32]      new playerCounti      get_players(PlayersplayerCount"ac")      for (i=0i<playerCounti++)      set_lights("a");     {         if (cs_get_user_team(Players[i]) == CS_TEAM_T)         {             set_user_maxspeed(Players[i], 0.01)             set_user_health(Players[i], 100)         }         else         {             give_item(Players[i], "weapon_knife")             current_weapon(Players[i])             set_bit(g_FonarikPlayers[i])             client_cmd(Players[i], "impulse 100")                                       new random_num(0sizeof(_WeaponsFree) - 1)                          give_item(Players[i], _WeaponsFree[j])             cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[j], _WeaponsFreeAmmo[j])             /// give two random guns                          new n = random_num(0, sizeof(_WeaponsFree) - 1)             while (n == j) {                  n = random_num(0, sizeof(_WeaponsFree) - 1)              }                          give_item(Players[i], _WeaponsFree[n])             cs_set_user_bpammo(Players[i], _WeaponsFreeCSW[n], _WeaponsFreeAmmo[n])         }     }     emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)          new sz_msg[256];     formatex(sz_msg, charsmax(sz_msg), "^x03%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_HNS_START")     client_print(0, print_center , sz_msg)          return PLUGIN_CONTINUE }    public  cmd_game_hns() {          g_nogamerounds = 0     g_BoxStarted = 0     jail_open()     g_GameMode = 3     g_SimonAllowed = 0     g_Simon = 0     set_lights("z");               emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)     player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "UJBM_MENU_GAME_TEXT_HNS")               set_lights("z");     server_cmd("jb_block_weapons")               new Players[32]      new playerCount, i      get_players(Players, playerCount, "ac")     for (i=0; i<playerCount; i++)      {         strip_user_weapons(Players[i])     }     set_task(60.0,"cmd_hns_start",TASK_GIVEITEMS)          return PLUGIN_CONTINUE } 
Please help
Sorry for my English, but I do not know too much

Last edited by naXe; 07-17-2011 at 07:42.
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Aykay
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Join Date: Jul 2009
Location: Australia
Old 07-17-2011 , 01:58   Re: Does not work properly hidden on JB
Reply With Quote #2

Use [ php][/php] tags, with lines and indentations.
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naXe
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Old 07-17-2011 , 07:46   Re: Does not work properly hidden on JB
Reply With Quote #3

Okay improved.

With this myself already advised.
A model of how to remove the loading of the Guard (1 +1 Agent Smith (Simon)) and Prisoners (6).
All models are in one single file so. Sub Models
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Erox902
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Old 07-17-2011 , 08:23   Re: Does not work properly hidden on JB
Reply With Quote #4

Seriosly USE THE "ENTER" KEY!
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naXe
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Old 07-18-2011 , 18:42   Re: Does not work properly hidden on JB
Reply With Quote #5

It is used only here bad encode
Paste it into EditPlus example and be with the "Enter"
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