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Getting Player Origins (Head & Feet)


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shadow.hk
Senior Member
Join Date: Dec 2008
Location: WA, Australia
Old 11-20-2010 , 10:52   Getting Player Origins (Head & Feet)
Reply With Quote #1

Pretty much as the topic title says, how could you get the player's origin at the top of the head and feet.

I'm guessing you should get the exact units for adding/subtracting after using 'get_user_origin', so if anyone knows the units it would be greatly appreciated.
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 11-20-2010 , 11:45   Re: Getting Player Origins (Head & Feet)
Reply With Quote #2

Take a look here.
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shadow.hk
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Join Date: Dec 2008
Location: WA, Australia
Old 11-20-2010 , 13:30   Re: Getting Player Origins (Head & Feet)
Reply With Quote #3

Thanks, I'll give that a try.

Just out of curiosity... engfunc is just a replicated function of the engine module, right?
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wrecked_
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Join Date: Jan 2010
Location: New York (GMT-5)
Old 11-21-2010 , 03:58   Re: Getting Player Origins (Head & Feet)
Reply With Quote #4

Quote:
Originally Posted by Bugsy View Post
Take a look here.
That's really cool.

Thanks for the info, I'll be using that type of full-body checking sooner or later. ^__^
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Bugsy
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Old 11-20-2010 , 14:11   Re: Getting Player Origins (Head & Feet)
Reply With Quote #5

http://www.amxmodx.org/funcwiki.php?go=func&id=617
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shadow.hk
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Join Date: Dec 2008
Location: WA, Australia
Old 11-20-2010 , 14:14   Re: Getting Player Origins (Head & Feet)
Reply With Quote #6

Ok, well only asking since there always seems to be an engine equivalent function.
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