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Changing weapon origins.


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fezh
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Join Date: Dec 2008
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Old 05-20-2010 , 19:15   Changing weapon origins.
Reply With Quote #1

I mean I want to change v_ model through a plugin (it can be done with model viewer utility too, but I'm not using it because I want this for multiplayer). I know there is a way with FM/Engine, but I can't remember it.
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Last edited by fezh; 05-20-2010 at 19:17.
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Brreaker
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Old 05-21-2010 , 09:05   Re: Changing weapon origins.
Reply With Quote #2

entity_set_model() i think...
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unnyquee
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Join Date: Jun 2009
Location: Constanta, Romania
Old 05-21-2010 , 09:53   Re: Changing weapon origins.
Reply With Quote #3

PHP Code:
set_pev(iClientpev_viewmodel2"v_model"); 
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Last edited by unnyquee; 05-21-2010 at 10:09.
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fezh
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Old 05-21-2010 , 10:03   Re: Changing weapon origins.
Reply With Quote #4

Just wondering, why are you assuming I want to change models?
PS: By the way, that's wrong. To change "view" models you should use pev_viewmodel(2).
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Last edited by fezh; 05-21-2010 at 10:06.
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unnyquee
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Old 05-21-2010 , 10:09   Re: Changing weapon origins.
Reply With Quote #5

Oh!
Your description made fun of me ^^.
I didn't understood your problems, therefore I wrote something else..
Sorry for that.
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fezh
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Old 05-21-2010 , 10:10   Re: Changing weapon origins.
Reply With Quote #6

Quote:
Originally Posted by unnyquee View Post
Oh!
Your description made fun of me ^^.
I didn't understood your problems, therefore I wrote something else..
Sorry for that.
It's easy to understand if you do so with simple english.
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unnyquee
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Old 05-21-2010 , 10:21   Re: Changing weapon origins.
Reply With Quote #7

I'm too much of a sleepy head ATM ^^.
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Old 05-21-2010, 10:36
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