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Block nades


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FiFiX
Senior Member
Join Date: May 2008
Location: Poland
Old 05-11-2010 , 09:59   Block nades
Reply With Quote #1

Hello, I'm wondering if it is possible to block just nades on restart round. I've got code for RR, but have no idea how to block nades ;p
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 05-11-2010 , 13:02   Re: Block nades
Reply With Quote #2

What do you mean by "block" grenades?
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FiFiX
Senior Member
Join Date: May 2008
Location: Poland
Old 05-12-2010 , 13:47   Re: Block nades
Reply With Quote #3

Mhm, just block using them ;]
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 05-12-2010 , 13:56   Re: Block nades
Reply With Quote #4

block purchase, block damage from, block throwing?

Explain what you want.
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FiFiX
Senior Member
Join Date: May 2008
Location: Poland
Old 05-12-2010 , 13:59   Re: Block nades
Reply With Quote #5

The way doesn't matter but I think the best will be to block purchase ;p
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Old 05-17-2010, 13:11
FiFiX
This message has been deleted by Exolent[jNr]. Reason: Don't bump until 2 weeks have passed since last post.
Brreaker
Senior Member
Join Date: Oct 2009
Location: Constanta, Romania
Old 05-21-2010 , 15:53   Re: Block nades
Reply With Quote #7

PHP Code:
new gCvarPluginToggle
new gBuyCommands[][] =  

"hegren"
}
public 
plugin_init() {
    
gCvarPluginToggle register_cvar("only_block""1")
    for (new 
isizeof gBuyCommandsi++) {
        
register_clcmd(gBuyCommands[i], "BlockBuyCommands")
    }
}
public 
BlockBuyCommands(id) { 
    if (!
get_pcvar_num(gCvarPluginToggle)) {
        return 
PLUGIN_CONTINUE
    
}
    return 
PLUGIN_HANDLED

Try this one
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