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Subplugin Submission [New Natives]ZP 4.3[v3.6] | ZPA 1.6.1[v3.6]


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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 02-21-2010 , 06:48   [New Natives]ZP 4.3[v3.6] | ZPA 1.6.1[v3.6]
Reply With Quote #1

[New Natives] Zombie Plague 4.3 Fix 5a

Click above to relink to the newer version.

To other moderators:
Keep this thread first. If the new version doesn't contains major bug, this thread will be closed/deleted. Attachments will still stay intact in case of the newer version causes more problems.
Attached Files
File Type: inc zombieplague.inc (16.6 KB, 4983 views)
File Type: cfg zombieplague.cfg (11.0 KB, 4039 views)
File Type: inc zombie_plague_advance.inc (22.2 KB, 3819 views)
File Type: sma Get Plugin or Get Source (zombie_plague_advance_v1-6-1.sma - 6720 views - 428.3 KB)
File Type: sma Get Plugin or Get Source (zombie_plague40.sma - 6017 views - 346.3 KB)

Last edited by Excalibur.007; 07-25-2011 at 07:39.
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Old 02-21-2010, 06:48
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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 02-21-2010 , 07:01   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #3

wow
i wanted to make a plugin some time ago and didn't knew how to find out if a user is frozen or not
i guess this is what i needed
thanks
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Excalibur.007
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Old 02-21-2010 , 07:03   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #4

Np I recently saw some people requesting for Frost Zombie. So I decided to release this instead of keeping it private
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georgik57
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Old 02-21-2010 , 07:13   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #5

Quote:
Originally Posted by Excalibur.007 View Post
Np I recently saw some people requesting for Frost Zombie. So I decided to release this instead of keeping it private
exactly...i really want that class too...simple classes like this one would be very usefull
also...can you make some natives to get whether if user is on fire or not?
that would be usefull too...
i will add these natives for sure in the next version of my ZP
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NiHiLaNTh
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Join Date: May 2009
Location: Latvia
Old 02-21-2010 , 07:09   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #6

you should add
Code:
zp_set_user_unfrozen
zp_get_user_burning
zp_user_has_infect_nade
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Excalibur.007
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Old 02-21-2010 , 07:16   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #7

Quote:
Originally Posted by NiHiLaNTh View Post
you should add
Code:
zp_set_user_unfrozen
zp_get_user_burning
zp_user_has_infect_nade
1. zp_set_user_frozen(id, 0) <- 0 = Unfreeze user 1 = Freeze user
2. I don't know if I can do this
3. DONE Added in v1.1

EDIT: Idk how to do it for 2. Anybody can help?

Last edited by Excalibur.007; 02-21-2010 at 08:10.
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teobrvt1995
Senior Member
Join Date: Aug 2010
Location: Việt Nam
Old 08-16-2010 , 04:12   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #8

Quote:
Originally Posted by NiHiLaNTh View Post
you should add
Code:
zp_set_user_unfrozen
zp_get_user_burning
zp_user_has_infect_nade
add it on zombieplague.cfg?
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Vechta
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Join Date: Jun 2010
Old 08-16-2010 , 04:13   Re: [New Natives] Zombie Plague 4.3
Reply With Quote #9

Quote:
Originally Posted by teobrvt1995 View Post
add it on zombieplague.cfg?
no, into main code
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Excalibur.007
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Location: Singapore
Old 08-16-2010 , 07:00   Re: [New Natives] Zombie Plague 4.3 - v1.5 - 08/03/2010
Reply With Quote #10

Finally someone would post :X. Might probably optimize the codes as well after i get everything of my other plugins fixed.
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