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weapon_*


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Styles
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Join Date: Jul 2004
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Old 11-09-2009 , 02:14   weapon_*
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Where can I get a list of all the weapons' classname weapon_* I really don't want to have to buy each one and have it log it...

Thank you
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#8 SickneSS
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Old 11-09-2009 , 02:43   Re: weapon_*
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http://wiki.amxmodx.org/CS_Weapons_Information
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Arkshine
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Join Date: Oct 2005
Old 11-09-2009 , 02:45   Re: weapon_*
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Since when you don't search anymore, styles ?!!
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Styles
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Old 11-09-2009 , 05:39   Re: weapon_*
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lol I didn't think about the wiki :-/ I was being an air head... I was like WTF?! Const only grr lol. Then I was like wtf? Looked on the SVN.. ect.. then was like humm wtf? aww well post..

One thing Arkshine, how can I get a list of possible offsets for like Ham module forwards? Like Ham_Weapon_PrimaryAttack. I know heres a lot... like one that speeds up shooting ect..
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ot_207
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Old 11-09-2009 , 05:49   Re: weapon_*
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What offsets are you talking about?

The private data offsets or the ham basic offsets?

Edit: For PV Data Offsets see this:
http://wiki.alliedmods.net/Category:CS_Class_List
For HAM Offsets see this:
hamdata.ini in addons/amxmodx/config
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Last edited by ot_207; 11-09-2009 at 06:07.
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Styles
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Old 11-09-2009 , 06:06   Re: weapon_*
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well pdata offsets and ham basic offsets. I was never great at finding them on my own.
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ot_207
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Old 11-09-2009 , 06:08   Re: weapon_*
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Quote:
Originally Posted by styles View Post
well pdata offsets and ham basic offsets. I was never great at finding them on my own.
Ham offsets are needed to run the functions, in my opinion you do not need to know them. The pdata are the ones that you need finding them. Look at my post above I have edited it.
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Styles
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Old 11-09-2009 , 06:12   Re: weapon_*
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Thanks, since when was the wiki updated? lol

One last thing..
Are there any "OnEntityDestroyed" type functions I'm over looking? I know there's a hook for source mod, but I haven't seen one for amxx.

Forgive me for the stupid questions, it's late and trying to finish a new version of weapon jam.

FM_RemoveEntity

Found it stpuid :p
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ot_207
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Old 11-09-2009 , 06:13   Re: weapon_*
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Ham_Killed, works for every entity.
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Styles
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Old 11-09-2009 , 06:14   Re: weapon_*
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o.0 thx lol alright that too
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