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Entmoving


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Ingram
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Join Date: May 2004
Old 07-04-2006 , 14:20   Entmoving
Reply With Quote #1

Commands:
+moveent - Move an ent by moving yourself
+moveentaim - Move an ent by aiming
+copyent - Copy an ent by moving yourself
+copyentaim - Copy an ent by aiming
Bind the above to a key and hold the key to use them.

amx_ent_move - Move an ent by moving yourself
amx_ent_moveaim - Move an ent by aiming
amx_ent_copy - Copy an ent by moving yourself
amx_ent_copyaim - Copy an ent by aiming
amx_ent_stop - Stop moving all ents
amx_ent_remove - Delete an ent

amx_ent_rotate <x> <y> <z> - Rotate an ent
amx_ent_stack <number> <x offset> <y offset> <z offset> - Stack ents
amx_ent_use - Use an ent
amx_ent_droptofloor - Drops an ent to the floor
amx_ent_originallocation - Sends an ent back to its original location
amx_ent_render <mode> <r> <g> <b> <amt> <fx> - Renders an ent

amx_ent_weaponmode - toggles moving by weapon mode on yourself

amx_ent_createplayer <name> <classname> - Creates an ent on the player
amx_ent_createorigin <y> <z> <x> <classname> - Creates an ent at the location
amx_ent_createworld <speed> <x> <y> <z> - Creates a rotating world
amx_ent_removeworld - Deletes all rotating worlds

amx_ent_info - Lists entity keys
amx_ent_setkey <key> "<value>" - Sets an entity key

amx_ent_load <savename> - Loads a saved file
amx_ent_save <savename> - Saves selected ents in file
amx_ent_saveent [classname/ent] - Selects an ent to save

amx_ent_noclip - Give yourself noclip
amx_ent_godmode - Give yourself godmode
amx_ent_solid - Makes people walk through you
amx_ent_teleport <x> <y> <z> - Teleport to coordinates

Old Version: http://forums.alliedmods.net/showthread.php?t=2986
Attached Files
File Type: sma Get Plugin or Get Source (entmoving.sma - 3303 views - 24.8 KB)

Last edited by Ingram; 09-01-2008 at 22:30.
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Jak
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Join Date: Feb 2006
Old 07-04-2006 , 16:35   Re: Entmoving
Reply With Quote #2

Isnt this the same as entmod?
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 07-04-2006 , 17:32   Re: Entmoving
Reply With Quote #3

Quote:
Originally Posted by Jak
Isnt this the same as entmod?
No, because this isn't a metamod plugin and is probably way less effective.
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allenwr
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Join Date: Jan 2006
Location: The place where the karm
Old 07-04-2006 , 17:38   Re: Entmoving
Reply With Quote #4

I would try this plugin, but i just installed EntMod today
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Ingram
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Join Date: May 2004
Old 07-04-2006 , 19:23   Re: Entmoving
Reply With Quote #5

Quote:
Originally Posted by Hawk552
No, because this isn't a metamod plugin and is probably way less effective.
Entmod allows you to do a bit more than this plugin. All the moving and copying I believe is the same, but there is no phaser. This plugin also cannot create trains or save ents (yet). Other than those 3 things I can't see any real differences.

Last edited by Ingram; 07-04-2006 at 19:27.
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ThomasNguyen
Senior Member
Join Date: May 2006
Old 07-04-2006 , 19:35   Re: Entmoving
Reply With Quote #6

is this plugin for stable than metamod entmod? what i mean is, if you use it and create/copy a lot of things wouldit crash server?
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 07-05-2006 , 15:35   Re: Entmoving
Reply With Quote #7

Quote:
Originally Posted by JJkiller
Entmod allows you to do a bit more than this plugin. All the moving and copying I believe is the same, but there is no phaser. This plugin also cannot create trains or save ents (yet). Other than those 3 things I can't see any real differences.
You can save ents by map. Just create specific map configs and paste the ent origin command with the x, y, and z coordinates (Untested but it should work).

Also, what does this do?
ent_createworld <speed> <x> <y> <z> - Creates a rotating world
ent_removeworld - Deletes all rotating worlds

(Whats a world?)
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 07-05-2006 , 15:39   Re: Entmoving
Reply With Quote #8

Quote:
Originally Posted by Lord_Destros
You can save ents by map. Just create specific map configs and paste the ent origin command with the x, y, and z coordinates (Untested but it should work).

Also, what does this do?
ent_createworld <speed> <x> <y> <z> - Creates a rotating world
ent_removeworld - Deletes all rotating worlds

(Whats a world?)
what about all the other stuff it has like angles, rendering, size, model, etc?
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Da_sk8rboy
Veteran Member
Join Date: Jul 2006
Old 09-23-2006 , 01:40   Re: Entmoving
Reply With Quote #9

Quote:
Originally Posted by Jak View Post
Isnt this the same as entmod?
No, this does not have the phaser model nor does it come with trains and teles. I was wondering in this plugin are u able to pic up water and other type of liquid substances? Plus EntMod is a little more confusing than this Entmoving plugin. EntMod is a MetaMod plugin also.. When i try to download the plugin this error comes up:
Plugin failed to compile! Please try contacting the author.
Welcome to the AMX Mod X 1.75-300 Compiler.Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team/home/groups/alliedmodders/forums/files/7/4/6/9313.attach(6) : fatal error 100: cannot read from file: "array"Compilation aborted.1 Error.Could not locate output file /home/groups/amxmodx/public_html/compiled3/9313.amx (compile failed).
(YES I HAVE ARRAY MODEL TO!)
I would test it out but cant get the download, can you pickup boxes that dont move such as the ones on d2 at the bombsites like EntMod can?



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Last edited by Da_sk8rboy; 09-23-2006 at 01:57.
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bloodypizza
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Old 09-23-2006 , 08:15   Re: Entmoving
Reply With Quote #10

Quote:
Originally Posted by Da_sk8rboy View Post
(YES I HAVE ARRAY MODEL TO!)
You mean like array.mdl? well, IT'S NOT A MODEL IT'S A MODUUUUUUUULE!!!
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