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[CS:S] Suggested Server Rates


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DruGzOG
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Old 01-12-2010 , 21:10   [CS:S] Suggested Server Rates
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100 Tick Rate
500 FPS Max
Linux OS
20 Bots
50 Slots

What would you suggest for server rates?
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Last edited by DruGzOG; 01-12-2010 at 21:27.
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Hipster
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Join Date: Jun 2009
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Old 01-12-2010 , 21:51   Re: [CS:S] Suggested Server Rates
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50 slots @ 100 tick? I've heard that using 100 tick with a lot of slots can get buggy (though I don't know if that's true or not, maybe someone else can confirm?).

Either way, these rate settings should be fine for any 100 tick CS:S server:
Code:
sv_minrate 13000
sv_maxrate 30000
sv_minupdaterate 66
sv_maxupdaterate 100
sv_mincmdrate 66
sv_maxcmdrate 100
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hectorz0r
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Old 01-12-2010 , 22:09   Re: [CS:S] Suggested Server Rates
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Last edited by hectorz0r; 04-09-2010 at 16:31.
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DruGzOG
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Old 01-12-2010 , 21:59   Re: [CS:S] Suggested Server Rates
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Will give a go at it, thanks. Will post feedbacks.
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DruGzOG
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Old 01-12-2010 , 22:20   Re: [CS:S] Suggested Server Rates
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Could you post an up to date server.cfg if you happen to have one Hipster or anyone else that comes across this?
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Lob (UK
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Join Date: Jun 2009
Old 01-13-2010 , 07:16   Re: [CS:S] Suggested Server Rates
Reply With Quote #6

Quote:
Originally Posted by DruGzOG View Post
100 Tick Rate
500 FPS Max
Linux OS
20 Bots
50 Slots

What would you suggest for server rates?
The Rates that "Hipster" gave you are spot on for a 100 Tick.

You should realise though that it is highly unlikely you will ever get a 50 Slot server running smooth at 100 Tick Rate whether you have bots or not.

I wouldnt recommend using any more than around 18 Slots on a 100 Tick.

100 Tick is mainly used for match scenario servers of around 18 Slots or less and is totally not necessary and a waste of resources on anything else.

You should lower the Tick Rate to 66 Tick which will give you a much better performance all round.

Here are some decent Rates for a 66 Tick Server

//Server Rates
sv_maxrate 30000
sv_minrate 13000
sv_maxupdaterate 67
sv_minupdaterate 33
sv_maxcmdrate 67
sv_mincmdrate 33

Dont forget, the Tick rate can only be changed via the srcds command-line start up parameter's i.e. -tickrate 66

- Lob (UK)
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hectorz0r
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Join Date: Oct 2008
Old 01-13-2010 , 11:01   Re: [CS:S] Suggested Server Rates
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Last edited by hectorz0r; 04-09-2010 at 16:31.
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Lob (UK
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Old 01-13-2010 , 11:53   Re: [CS:S] Suggested Server Rates
Reply With Quote #8

Quote:
Originally Posted by hectorz0r View Post
Even with tick 66 it still lag alot, another suggestion?
Reduce the Slots or reduce the Tick back to the valve default of 33 Tick.

I would suggest stay at 66 Tick and reduce the Slots until you find the ideal amount of slots for the best performance for your situation. But if you want to give 33 Tick ago, then try these Server rates.

//Server Rates
sv_maxrate 30000
sv_minrate 10000
sv_maxupdaterate 33
sv_minupdaterate 10
sv_maxcmdrate 33
sv_mincmdrate 10

33 Tick is the default so you do not need to set any tick rate in the command-line parameter's for default settings.

- Lob (UK)
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hectorz0r
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Old 01-13-2010 , 12:39   Re: [CS:S] Suggested Server Rates
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Last edited by hectorz0r; 04-09-2010 at 16:31.
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Lob (UK
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Old 01-13-2010 , 13:07   Re: [CS:S] Suggested Server Rates
Reply With Quote #10

Quote:
Originally Posted by hectorz0r View Post
Correct me if I'm wrong but the slots shouldnt be the reason of the lag since the server had 1 player and 20 bots right? I've tried to remove all the bots, it still lags even with 1 player online without bots. Havent reduced the slots yet because as I said before, it's possible the issue being caused by the slots since there is only one player online? If so, tell me and I will reduce the slots, if not, any suggestion? Thanks for the help anyway.
What are the specs of the Machine the Server is running on?

Is the machine dedicated to just running the Servers or is it shared?

Check the resources usage whilst the server is running.

Running 50 Slots on 1 srcds requires a quite powerful machine.

- Lob (UK)

Last edited by Lob (UK; 01-13-2010 at 13:14.
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