Hi,
Modeler (Andi) made a new skin, and with this skin, he included a plugin to give some effects in the model. (Flame)
The plugin is public, and I just want a plugin fixed, so, if someone can help him with his code, fix it, I think he will appreciat. Atm, for him, he doesnt have any problem. But, I have some error logs (probably because I have some conflit with others plugins, i'm using timer plugin from zipcore)
[SM] Native "GetEntPropString" reported: Entity 4 (4) is invalid
L 08/03/2015 - 00:05
4: [SM] Displaying call stack trace for plugin "sm_ghostrider.smx":
L 08/03/2015 - 00:05
4: [SM] [0] Line 108, D:\csgo\csgo\addons\sourcemod\scripting\sm_gh ostrider.sp:
LDeleteFlame()
+ Atm, if you join the game, you will not have the flame. The plugin give to you the effect, only after round restart. Will be great if someone can add in the code, something to fix that. Because, on MG, or bhop, or zombie server, you all the time join the server when round is in progress.
+If you are in spec, and if you are spectate a player, you still have flame on his head (third person view) It mean, add cvar when player join spect, remove or disable it.
Ty for help.
All credits for Andi ofc.