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GunGame AMXX 2.00B2 Bugs


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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 07-23-2007 , 07:11   GunGame AMXX 2.00B2 Bugs
#1

Although I made temporary fixes for some these, I thought I would let you know.

- The link to the score MOTD doesnt work.
- When gg_block_equips is set to 1 you dont spawn with a knife for some maps.
- Weapon armories are visible after a new round. (Should there be a cvar for it?)

PHP Code:
L 07/23/2007 05:27:38Unhandled dynamic native error
L 07
/23/2007 05:27:38: [AMXXDisplaying debug trace (plugin "gungame_cstrike.amxx")
L 07/23/2007 05:27:38: [AMXXRun time error 10native error (native "equal")
L 07/23/2007 05:27:38: [AMXX] [0gungame_cstrike.sma::notify_player_spawn_delay (line 396)
 
L 07/23/2007 05:27:39Invalid weapon id 0
L 07
/23/2007 05:27:39: [AMXXDisplaying debug trace (plugin "gungame_base.amxx")
L 07/23/2007 05:27:39: [AMXXRun time error 10native error (native "get_weaponname")
L 07/23/2007 05:27:39: [AMXX] [0gungame_base.sma::get_mod_weaponname (line 6245)
L 07/23/2007 05:27:39: [AMXX] [1gungame_base.sma::refill_ammo (line 3197)
L 07/23/2007 05:27:39: [AMXX] [2gungame_base.sma::change_score (line 3479)
L 07/23/2007 05:27:39: [AMXX] [3gungame_base.sma::post_spawn (line 1114)
L 07/23/2007 05:27:39: [AMXX] [4gungame_base.sma::player_spawn (line 988 )
L 07/23/2007 05:27:39: [AMXX] [5gungame_base.sma::_ggn_notify_player_spawn (line 797
I think that's all i've found so far.
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Last edited by Cheap_Suit; 07-23-2007 at 19:28.
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 07-23-2007 , 08:28   Re: GunGame AMXX 2.00B2 Bugs
#2

Quote:
Originally Posted by Cheap_Suit View Post
- The link in the score MOTD doesnt work.
On my server, a file named "cstrike\gungame_scoremotd.html" was created once (maybe twice ) containing some html-styled playerstats. But was not updated since.
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mykey
Member
Join Date: Dec 2005
Location: UK
Old 07-23-2007 , 11:20   Re: GunGame AMXX 2.00B2 Bugs
#3

I think what he means is that when you click the link on the bottom (to get to the individual player scores) it does not work.

Well that is what happens on mine anyway!

I haven't seen any other problems as yet tho!
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Last edited by mykey; 07-25-2007 at 16:18.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 07-23-2007 , 12:12   Re: GunGame AMXX 2.00B2 Bugs
#4

Code:
CS_SPAWNPROTECTED_KILL
name not changed in the new version, i got the message
Code:
ML_NOTFOUND SPAWNPROTECTED_KILL
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 07-23-2007 , 14:31   Re: GunGame AMXX 2.00B2 Bugs
#5

Thanks for the reports.

For those saying that the player scores page doesn't work: When you click on the link, does it not change the contents of the MOTD window? Or does it say 404 or something? Or is it completely blank? Or is it missing players? Etcetera. "It doesn't work" doesn't really help me at all.
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mykey
Member
Join Date: Dec 2005
Location: UK
Old 07-23-2007 , 14:57   Re: GunGame AMXX 2.00B2 Bugs
#6

Ah sorry, never thought!

In my case it's a 404.

Another thing that has now happened a couple of times, the leading team suddenly drops quite a few levels (eg from M4 to Glock), I haven't seen anything to suggest a pattern as yet. It doesn't happen on a specific weapon nor does it happen all the time, I am in the process of ruling out other plugins but as it seems to be random it could take some time!

This is the CS version on a windows platform.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 07-24-2007 , 06:51   Re: GunGame AMXX 2.00B2 Bugs
#7

Quote:
Originally Posted by mykey View Post
Ah sorry, never thought!

In my case it's a 404.

Another thing that has now happened a couple of times, the leading team suddenly drops quite a few levels (eg from M4 to Glock), I haven't seen anything to suggest a pattern as yet. It doesn't happen on a specific weapon nor does it happen all the time, I am in the process of ruling out other plugins but as it seems to be random it could take some time!

This is the CS version on a windows platform.
I can confirm this error now. I will post later when this happens again the debug log and the log itself.

EDIT:
Code:
L 07/24/2007 - 12:05:13: "MK | - TramPy<258><STEAM_0:1:1292047><CT>" attacked "loveToy<241><STEAM_0:1:7756744><TERRORIST>" with "sg550" (damage "59") (damage_armor "12") (health "-55") (armor "78")
L 07/24/2007 - 12:05:13: "MK | - TramPy<258><STEAM_0:1:1292047><CT>" killed "loveToy<241><STEAM_0:1:7756744><TERRORIST>" with "sg550"
L 07/24/2007 - 12:05:14: "simse [DK]<252><STEAM_0:0:13021273><TERRORIST>" attacked ".:`YIPPIEE KA YEY MF`:.<225><STEAM_0:0:14214098><CT>" with "famas" (damage "19") (damage_armor "0") (health "41") (armor "100")
L 07/24/2007 - 12:05:14: "simse [DK]<252><STEAM_0:0:13021273><TERRORIST>" attacked ".:`YIPPIEE KA YEY MF`:.<225><STEAM_0:0:14214098><CT>" with "famas" (damage "18") (damage_armor "4") (health "23") (armor "96")
L 07/24/2007 - 12:05:14: "TAT | Terror<248><STEAM_0:0:12983709><TERRORIST>" attacked ".:`YIPPIEE KA YEY MF`:.<225><STEAM_0:0:14214098><CT>" with "famas" (damage "18") (damage_armor "4") (health "5") (armor "92")
L 07/24/2007 - 12:05:14: "Skitzo^<201><STEAM_0:1:11793192><TERRORIST>" attacked ".:`YIPPIEE KA YEY MF`:.<225><STEAM_0:0:14214098><CT>" with "famas" (damage "24") (damage_armor "0") (health "-19") (armor "92")
L 07/24/2007 - 12:05:14: "Skitzo^<201><STEAM_0:1:11793192><TERRORIST>" killed ".:`YIPPIEE KA YEY MF`:.<225><STEAM_0:0:14214098><CT>" with "famas"
L 07/24/2007 - 12:05:15: "Diesel<256><STEAM_0:0:2312999><CT>" attacked "$ ~ ' Mis Sexy ' ~ $<240><STEAM_0:0:14994018><TERRORIST>" with "m249" (damage "23") (damage_armor "4") (health "77") (armor "96")
L 07/24/2007 - 12:05:15: "Diesel<256><STEAM_0:0:2312999><CT>" attacked "$ ~ ' Mis Sexy ' ~ $<240><STEAM_0:0:14994018><TERRORIST>" with "m249" (damage "23") (damage_armor "4") (health "54") (armor "92")
L 07/24/2007 - 12:05:15: "Diesel<256><STEAM_0:0:2312999><CT>" attacked "$ ~ ' Mis Sexy ' ~ $<240><STEAM_0:0:14994018><TERRORIST>" with "m249" (damage "29") (damage_armor "5") (health "25") (armor "87")
L 07/24/2007 - 12:05:15: "Diesel<256><STEAM_0:0:2312999><CT>" attacked "$ ~ ' Mis Sexy ' ~ $<240><STEAM_0:0:14994018><TERRORIST>" with "m249" (damage "29") (damage_armor "5") (health "-4") (armor "82")
L 07/24/2007 - 12:05:15: "Diesel<256><STEAM_0:0:2312999><CT>" killed "$ ~ ' Mis Sexy ' ~ $<240><STEAM_0:0:14994018><TERRORIST>" with "m249"
I found the part in the log where it happenend, other than mykey noone left or joined the server...
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Last edited by Mordekay; 07-24-2007 at 06:56.
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mykey
Member
Join Date: Dec 2005
Location: UK
Old 07-24-2007 , 12:50   Re: GunGame AMXX 2.00B2 Bugs
#8

The only thing to have appeared in the log since enabling debug:
Code:
L 07/24/2007 - 13:29:50: Start of error session.
L 07/24/2007 - 13:29:50: Info (map "gg_supair") (logfile "error_072407.log")
L 07/24/2007 - 13:29:50: Invalid weapon id 0
L 07/24/2007 - 13:29:50: [AMXX] Displaying debug trace (plugin "gungame_base.amxx")
L 07/24/2007 - 13:29:50: [AMXX] Run time error 10: native error (native "get_weaponname")
L 07/24/2007 - 13:29:50: [AMXX]    [0] gungame_base.sma::get_mod_weaponname (line 6245)
L 07/24/2007 - 13:29:50: [AMXX]    [1] gungame_base.sma::refill_ammo (line 3197)
L 07/24/2007 - 13:29:50: [AMXX]    [2] gungame_base.sma::change_score (line 3479)
L 07/24/2007 - 13:29:50: [AMXX]    [3] gungame_base.sma::post_spawn (line 1114)
L 07/24/2007 - 13:29:50: [AMXX]    [4] gungame_base.sma::player_spawn (line 988)
L 07/24/2007 - 13:29:50: [AMXX]    [5] gungame_base.sma::_ggn_notify_player_spawn (line 797)
L 07/24/2007 - 13:29:50: Unhandled dynamic native error
L 07/24/2007 - 13:29:50: [AMXX] Displaying debug trace (plugin "gungame_cstrike.amxx")
L 07/24/2007 - 13:29:50: [AMXX] Run time error 10: native error (native "equal")
L 07/24/2007 - 13:29:50: [AMXX]    [0] gungame_cstrike.sma::notify_player_spawn_delay (line 396)
The bug didn't occur at anywhere near this time tho!

Another thing that seems to be occasionally happening is the game will end declaring a knife kill win, in one case I threw a nade - it killed the enemy and the game was over (I had supposedly made a knife kill). Unfortunately I didn't make a note of the time, so I can't find the relevant part in the logs.

Still, it is still great fun and tbh I prefer the team play version!
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Last edited by mykey; 07-25-2007 at 16:19. Reason: Typo
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 07-25-2007 , 12:46   Re: GunGame AMXX 2.00B2 Bugs
#9

I think i know when it happens.
It happens when a user disconnects and while he retrys the team he was in levels up. When he joins again the same team his team get's dropped to the first level again.
Code:
"hej<2053><STEAM_0:1:6296596><CT>" attacked "ThoR<2050><STEAM_0:1:811542><TERRORIST>" with "elite"
Kick: "hej<2053><STEAM_0:1:6296596><>" was kicked by "Console" (message "Ping too high")
"hej<2053><STEAM_0:1:6296596><CT>" disconnected
"ThoR<2050><STEAM_0:1:811542><TERRORIST>" attacked "JimmyNewton<2011><STEAM_0:0:7200491><CT>" with "p228"
"<PCEF>pestkiller<2051><STEAM_0:1:11514655><CT>" attacked "my.reaction<2048><STEAM_0:1:11055777><TERRORIST>" with "elite"
[SBSRV] Player hej (1:6296596) is NOT banned
"hej<2057><STEAM_0:1:6296596><>" entered the game
"-=A2B=-Jumpstyle[BE]<2016><STEAM_0:0:11167936><TERRORIST>" attacked "harmloser passant<2045><STEAM_0:1:578093><CT>" with "fiveseven"
"hej<2057><STEAM_0:1:6296596><>" joined team "CT"
"&.::Racerras::.&<2056><STEAM_0:1:7354585><CT>" attacked "I hate -=A2B=-Jumpstyle[BE]<2027><STEAM_0:1:11264600><TERRORIST>" with "p228"
"&.::Racerras::.&<2056><STEAM_0:1:7354585><CT>" killed "I hate -=A2B=-Jumpstyle[BE]<2027><STEAM_0:1:11264600><TERRORIST>" with "p228"
"harmloser passant<2045><STEAM_0:1:578093><CT>" attacked "-=A2B=-Jumpstyle[BE]<2016><STEAM_0:0:11167936><TERRORIST>" with "m249"
I hope this helps you to find this bug as it is VERY annoying.
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mykey
Member
Join Date: Dec 2005
Location: UK
Old 07-25-2007 , 13:20   Re: GunGame AMXX 2.00B2 Bugs
#10

Quote:
Originally Posted by mykey View Post
Another thing that seems to be occasionally happening is the game will end declaring a knife kill win, in one case I threw a nade - it killed the enemy and the game was over (I had supposedly made a knife kill). Unfortunately I didn't make a note of the time, so I can't find the relevant part in the logs.
That must be why that happened!
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