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[TF2] PortalMod Gun + Cube v1.0 11/11/2015


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Author
Erreur 500
Senior Member
Join Date: Aug 2012
Location: Paris, France
Plugin ID:
4151
Plugin Version:
1.0
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Play Portal in Team Fortress 2
    Old 04-01-2014 , 04:09   [TF2] PortalMod Gun + Cube v1.0 11/11/2015
    Reply With Quote #1



    Last Change (11/11/2015): Show log, Change : .sp and .smx !




    DESCRIPTIONS

    What is the Portalgun ? The portalgun is a weapon create for the Portal game. It creates portals on wall which permit you to be teleported on the other portal. You keep the same velocity.


    More Information :
    Code:
    			CAN							|					CAN'T
    										|
    - Create portal on any plane wall.						|	- Not allow to create portal in spawn room. 
    - Mustn't wait the bullet end before shoot a new bullet.			|	- TF2 isn't Portal, it's impossible to use func_monitor (Can't see through a portal)
    - If your map is close with player clip, there isn't portal outside.		|	- There is a velocity restriction (max = 1000). 
    - If player stuck, portal are destroyed.					|	- You can't pass through a portal like in Portal.
    - If player stuck, player is TP in front the first portal.			|	- You can't spawn a portal on func_door.
    - Portal can be destroyed by projectile (portalgun_breakable)			|	- You can't spawn portals on prop_dynamic and prop_physics (portalgun_prop).
    - Portal can be destroyed when player dies (portalgun_per_life)			|
    - All player can receive the PortalGun						|






    HOW DOES IT WORKS?

    Player Command:
    HTML Code:
    !portalgun	// Drop portalgun
    Admin Command (root):
    HTML Code:
    portalmod_reset		// Force to reset the mod
    CVARS
    HTML Code:
    portalgun_breakable	<0 or 1> (def: 1)	// Portal can be destroyed by projectiles 
    portalgun_health	<int>	(def: 500)	// Portal health
    portalgun_enable	<0 or 1> (def: 1)	// Enable - disable the plugin
    portalgun_per_life	<0 or 1> (def: 1)	// Destroy player portal when he dies
    portalgun_only_mine	<0 or 1> (def: 0)	// Players can only use their portals
    portalgun_flag	<a or c  or d or e or f or g or h or i or l or m or n or o or p or q or r or s or t> (def: a) // Flag without restriction (b and z are yet include)
    portalgun_prop	<0 or 1> (def: 0)	// Can spawn portal on prop_dynamic and prop_physics?
    portalgun_wall	<0.0 to 1.0> (def: 1.0)	// Pourcentage (1.0 to 0.1) to check if the wall is plane. (0.0 = no check)
    
    portalgun_scout		<0 or 1> (def: 1)	// Can scout receive the portalgun?
    portalgun_sniper	<0 or 1> (def: 0)	// Can sniper receive the portalgun?
    portalgun_soldier	<0 or 1> (def: 0)	// Can soldier receive the portalgun?
    portalgun_demoman	<0 or 1> (def: 0)	// Can demomanreceive the portalgun?
    portalgun_medic		<0 or 1> (def: 0)	// Can medic receive the portalgun?
    portalgun_heavy		<0 or 1> (def: 0)	// Can heavy receive the portalgun?
    portalgun_pyro		<0 or 1> (def: 0)	// Can pyro receive the portalgun?
    portalgun_spy		<0 or 1> (def: 0)	// Can spy receive the portalgun?
    portalgun_engineer	<0 or 1> (def: 0)	// Can engineer receive the portalgun?
    portalgun_game_desc     <0 or 1> (def: 1)	// Change your game description (need steamTools)

    By using CVARs, you will allow players to receive the portalgun if their are in specific class or with flag.
    Maps and my plugin are not perfect, and some time you can be stuck at the portal exit. Some of stuck position can be unstuck by my plugin !stuck. For the other stuck position I'm working on it to find a way.



    How to install ?

    portalmod_gun.smx in tf\addons\sourcemod\plugins
    portalmod_gun.sp in tf\addons\sourcemod\scripting


    Decompress, copy and paste materials-models-sounds files in your server.

    Need to work :
    morecolors.inc
    Tf2 Items (the last snapshot)

    Optional :
    Stuck (highly recommended)
    SteamTools




    KNOW ISSUES

    I need your feedback to fix the issues.
    Issue(s) : None !


    LOGS
    Spoiler
    Attached Files
    File Type: zip portalmod_gun_fastDL_files.zip (1.58 MB, 1323 views)
    File Type: zip portalmod_gun_server_files.zip (1.63 MB, 1592 views)
    File Type: smx portalmod_gun.smx (31.6 KB, 1635 views)
    File Type: sp Get Plugin or Get Source (portalmod_gun.sp - 1380 views - 60.7 KB)
    __________________
    My public creation : PortalMod - Free Duels - Unusual Effects - Particle fireworks - !stuck

    Need private plugin ? We can found an agreement !
    Steam : Erreur 500

    Last edited by Erreur 500; 11-14-2015 at 03:17. Reason: Update
    Erreur 500 is offline
    Erreur 500
    Senior Member
    Join Date: Aug 2012
    Location: Paris, France
    Old 04-01-2014 , 04:11   Re: [TF2] PortalMod (beta) v0.61
    Reply With Quote #2

    PortalMod Cube










    Description:

    This plugin will allow you to spawn a portal companion cube with a choice of 15 skins !
    For that, you just have to use the command : !portalcube

    You can restrict the command by portalcube_flag



    CVars:


    HTML Code:
    portalcube_enable<0 or 1> (def: 1)	// Enable - disable the plugin
    portalcube_flag	<a or c  or d or e or f or g or h or i or l or m or n or o or p or q or r or s or t> (def: -1) // Flag without restriction (b and z are yet include)


    How to install ?

    portalmod_cube.smx in tf\addons\sourcemod\plugins
    portalmod_cube.sp in tf\addons\sourcemod\scripting


    Decompress, copy and paste materials-models files in your server.
    Attached Files
    File Type: sp Get Plugin or Get Source (portalmod_cube.sp - 1869 views - 9.2 KB)
    File Type: zip portalmod_cube_fastDL_files.zip (1.61 MB, 633 views)
    File Type: zip portalmod_cube_server_files.zip (1.69 MB, 722 views)

    Last edited by Erreur 500; 11-11-2015 at 14:36.
    Erreur 500 is offline
    eovldkdlel1
    Junior Member
    Join Date: Apr 2014
    Old 10-08-2014 , 02:05   help
    Reply With Quote #3

    You are creating a map, such as the portal, but now, Prop, such as the portal (cube) are not portal

    If there is an advantage if correct it!
    eovldkdlel1 is offline
    Send a message via Skype™ to eovldkdlel1
    Erreur 500
    Senior Member
    Join Date: Aug 2012
    Location: Paris, France
    Old 10-08-2014 , 07:16   Re: help
    Reply With Quote #4

    Quote:
    Originally Posted by eovldkdlel1 View Post
    You are creating a map, such as the portal, but now, Prop, such as the portal (cube) are not portal

    If there is an advantage if correct it!
    There is no link between this plugin and map.
    __________________
    My public creation : PortalMod - Free Duels - Unusual Effects - Particle fireworks - !stuck

    Need private plugin ? We can found an agreement !
    Steam : Erreur 500
    Erreur 500 is offline
    Baby Shpee
    New Member
    Join Date: Aug 2015
    Old 09-04-2015 , 17:09   Re: [TF2] PortalMod (beta) v0.61
    Reply With Quote #5

    Quote:
    Originally Posted by Erreur 500 View Post
    reserved
    IS there someway to make this admin only?
    Baby Shpee is offline
    Erreur 500
    Senior Member
    Join Date: Aug 2012
    Location: Paris, France
    Old 09-05-2015 , 05:09   Re: [TF2] PortalMod (beta) v0.61
    Reply With Quote #6

    Quote:
    Originally Posted by Spyper View Post
    I dont understand why portalgun is disabled for every class except scout by default but changing game description is enabled anyway.
    Because in the firsts versions only scout were able to use portalgun, jump inside-outside, and fire. Since this time I don't change the cvar default value, but you can allow all classes or specific classes by using those cvars:

    PHP Code:
    portalgun_scout        <or 1> (def1)    // Can scout receive the portalgun?
    portalgun_sniper    <or 1> (def0)    // Can sniper receive the portalgun?
    portalgun_soldier    <or 1> (def0)    // Can soldier receive the portalgun?
    portalgun_demoman    <or 1> (def0)    // Can demomanreceive the portalgun?
    portalgun_medic        <or 1> (def0)    // Can medic receive the portalgun?
    portalgun_heavy        <or 1> (def0)    // Can heavy receive the portalgun?
    portalgun_pyro        <or 1> (def0)    // Can pyro receive the portalgun?
    portalgun_spy        <or 1> (def0)    // Can spy receive the portalgun?
    portalgun_engineer    <or 1> (def0)    // Can engineer receive the portalgun? 



    Quote:
    Originally Posted by Baby Shpee View Post
    IS there someway to make this admin only?
    PHP Code:
    portalgun_flag    <or or or or or or or or or or or or or or or or t> (defa// Flag without restriction (b and z are yet include) 
    Use portalgun_flag cvar.
    For any player portalgun_flag 0 or portalgun_flag -1
    For A flag player portalgun_flag a (b and z flags and always include)
    For admin only portalgun_flag b or portalgun_flag z
    __________________
    My public creation : PortalMod - Free Duels - Unusual Effects - Particle fireworks - !stuck

    Need private plugin ? We can found an agreement !
    Steam : Erreur 500

    Last edited by Erreur 500; 09-05-2015 at 05:10.
    Erreur 500 is offline
    341464
    Senior Member
    Join Date: Dec 2010
    Location: GetClientEyePosition
    Old 10-02-2015 , 09:56   Re: [TF2] PortalMod (beta) v0.8.0 08/14/2015
    Reply With Quote #7

    I've been getting reports of random people getting random Portal gun drop. Despite portalgun_flag is set to "o," which is the donator flag on my server.
    __________________
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    Send a message via Skype™ to 341464
    Surprise704
    Junior Member
    Join Date: Apr 2015
    Location: Poland
    Old 10-14-2015 , 13:04   Re: [TF2] PortalMod (beta) v0.8.0 08/14/2015
    Reply With Quote #8

    Quote:
    Originally Posted by 341464 View Post
    I've been getting reports of random people getting random Portal gun drop. Despite portalgun_flag is set to "o," which is the donator flag on my server.
    I have the same problem :/
    __________________
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    Snaggle
    AlliedModders Donor
    Join Date: Jul 2010
    Location: England
    Old 04-01-2014 , 05:17   Re: [TF2] PortalMod (beta) v0.61
    Reply With Quote #9

    Do you have screenshots or videos of the mod in action? O_o

    This look fairly interesting.
    Snaggle is offline
    Graffiti
    AlliedModders Donor
    Join Date: Aug 2013
    Location: Russia
    Old 04-01-2014 , 06:20   Re: [TF2] PortalMod (beta) v0.61
    Reply With Quote #10

    Give me IP server with PortalMod
    Graffiti is offline
    Reply



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