PHP Code:
public Sshake(id)
{
message_begin(MSG_ONE_UNRELIABLE, g_msgScreenShake, _, id)
write_short(UNIT_SECOND*10) // amplitude
write_short(UNIT_SECOND*6) // duration
write_short(UNIT_SECOND*10) // frequency
message_end()
}
I want to add this, but idk where, I was did it here
PHP Code:
// Show HUD notice, play win sound, update team scores...
static sound[64]
if (!fnGetZombies())
{
// Play win sound and increase score, unless game commencing
ArrayGetString(sound_win_humans, random_num(0, ArraySize(sound_win_humans) - 1), sound, charsmax(sound))
PlaySound(sound)
if (!g_gamecommencing) g_scorehumans++
// Round end forward
ExecuteForward(g_fwRoundEnd, g_fwDummyResult, ZP_TEAM_HUMAN);
}
else if (!fnGetHumans())
{
// Play win sound and increase score, unless game commencing
ArrayGetString(sound_win_zombies, random_num(0, ArraySize(sound_win_zombies) - 1), sound, charsmax(sound))
PlaySound(sound)
if (!g_gamecommencing) g_scorezombies++
// Round end forward
ExecuteForward(g_fwRoundEnd, g_fwDummyResult, ZP_TEAM_ZOMBIE);
}
else
{
// No one wins
set_hudmessage(0, 200, 0, HUD_EVENT_X, HUD_EVENT_Y, 0, 0.0, 3.0, 2.0, 1.0, -1)
ShowSyncHudMsg(0, g_MsgSync, "%L", LANG_PLAYER, "WIN_NO_ONE")
// Play win sound
ArrayGetString(sound_win_no_one, random_num(0, ArraySize(sound_win_no_one) - 1), sound, charsmax(sound))
PlaySound(sound)
// Round end forward
ExecuteForward(g_fwRoundEnd, g_fwDummyResult, ZP_TEAM_NO_ONE);
}
But the game doesn't works and closes it