Commands
hook_toggle Toggles hook on/off
grab_toggle Toggles grab on/off
rope_toggle Toggles rope on/off
push_toggle Toggles push on/off
Admin Commands (ADMFLAG_GENERIC)
sm_hgr_givehook <@all/@ct/@t/partial name> Gives hook access to a player or group of players.
sm_hgr_takehook <@all/@ct/@t/partial name> Removes hook access from a player or group of players.
sm_hgr_givegrab <@all/@ct/@t/partial name> Gives grab access to a player or group of players.
sm_hgr_takegrab <@all/@ct/@t/partial name> Removes grab access from a player or group of players.
sm_hgr_giverope <@all/@ct/@t/partial name> Gives rope access to a player or group of players.
sm_hgr_takerope <@all/@ct/@t/partial name> Removes rope access from a player or group of players.
Cvars
sm_hgr_version Plugin version.
sm_hgr_announce (Default 1) Announce plugin availability to players (1 - enable, 0 - disable)
sm_hgr_sound_amplify (Default 3) Control sound effect volume (0 - no sound, 1 - quiet, 5 - loud)
sm_hgr_overridemode (Default 0) If enabled, only players who have manually been given access can use plugin (1 - enable, 0 - disable)
sm_hgr_upbutton (Default IN_JUMP) Button to use for ascending ropes, pushing grab targets, and hooking forward (List here:
http://docs.sourcemod.net/api/index....ad=file&id=47&)
sm_hgr_downbutton (Default IN_DUCK) Button to use for descending ropes, pulling grab targets, and hooking backward (List here:
http://docs.sourcemod.net/api/index....ad=file&id=47&)
sm_hgr_hook_enable (Default 1) Enable or disable hook feature (1 - enable, 0 - disable)
sm_hgr_hook_adminonly (Default 1) Restrict hook to admins (1 - admin only, 0 - everyone)
sm_hgr_hook_freeze_enable (Default 0) Allow players to use hook during freezetime (1 - allow, 0 - disallow)
sm_hgr_hook_slide_enable (Default 1) Allow players to reverse hook direction (1 - allow, 0 - disallow)
sm_hgr_hook_speed (Default 5.0) The speed of the hook.
sm_hgr_hook_initwidth (Default 5.0) The starting width of the hook beam.
sm_hgr_hook_endwidth (Default 5.0) The ending width of the hook beam.
sm_hgr_hook_amplitude (Default 0.0) The amplitude of the hook beam.
sm_hgr_hook_color (Default 2) The color of the hook (0 - white, 1 - teamcolor, 2 - custom, 3 - reverse teamcolor)
sm_hgr_hook_red (Default 255) The red component of the beam (if you are using a custom color)
sm_hgr_hook_green (Default 0) The green component of the beam (if you are using a custom color)
sm_hgr_hook_blue (Default 0) The blue component of the beam (if you are using a custom color)
sm_hgr_hook_alpha (Default 255) The alpha component of the beam (if you are using a custom color)
sm_hgr_hook_sound (Default "hgr/hookhit.mp3") Location of hook sound effect relative to /sound/music/
sm_hgr_grab_enable (Default 1) Enable or disable grab feature (1 - enable, 0 - disable)
sm_hgr_grab_adminonly (Default 1) Restrict grab to admins (1 - admin only, 0 - everyone)
sm_hgr_grab_freeze_enable (Default 0) Allow players to use grab during freezetime (1 - allow, 0 - disallow)
sm_hgr_grab_slide_enable (Default 1) Allow players to push or pull grab targets (1 - allow, 0 - disallow)
sm_hgr_grab_speed (Default 5.0) The speed of the grab.
sm_hgr_grab_initwidth (Default 1.0) The starting width of the grab beam.
sm_hgr_grab_endwidth (Default 10.0) The ending width of the grab beam.
sm_hgr_grab_amplitude (Default 0.0) The amplitude of the grab beam.
sm_hgr_grab_color (Default 2) The color of the grab (0 - white, 1 - teamcolor, 2 - custom, 3 - reverse teamcolor)
sm_hgr_grab_red (Default 0) The red component of the beam (if you are using a custom color)
sm_hgr_grab_green (Default 0) The green component of the beam (if you are using a custom color)
sm_hgr_grab_blue (Default 255) The blue component of the beam (if you are using a custom color)
sm_hgr_grab_alpha (Default 255) The alpha component of the beam (if you are using a custom color)
sm_hgr_grab_sound (Default "hgr/hookhit.mp3") Location of grab sound effect relative to /sound/music/
sm_hgr_rope_enable (Default 1) Enable or disable rope feature (1 - enable, 0 - disable)
sm_hgr_rope_oldmode (Default 0) Use old rope mode (1 - Use old mode, 0 - Don't use old mode [recommended])
sm_hgr_rope_adminonly (Default 1) Restrict rope to admins (1 - admin only, 0 - everyone)
sm_hgr_rope_freeze_enable (Default 0) Allow players to use rope during freezetime (1 - allow, 0 - disallow)
sm_hgr_rope_slide_enable (Default 1) Allow players to ascend and descend rope (1 - allow, 0 - disallow)
sm_hgr_rope_speed (Default 5) The speed of the rope
sm_hgr_rope_initwidth (Default 3.0) The starting width of the rope beam.
sm_hgr_rope_endwidth (Default 3.0) The ending width of the rope beam.
sm_hgr_rope_amplitude (Default 0.0) The amplitude of the rope beam.
sm_hgr_rope_color (Default 2) The color of the rope (0 - white, 1 - teamcolor, 2 - custom, 3 - reverse teamcolor)
sm_hgr_rope_red (Default 0) The red component of the beam (if you are using a custom color)
sm_hgr_rope_green (Default 255) The green component of the beam (if you are using a custom color)
sm_hgr_rope_blue (Default 0) The blue component of the beam (if you are using a custom color)
sm_hgr_rope_alpha (Default 255) The alpha component of the beam (if you are using a custom color)
sm_hgr_rope_sound (Default "hgr/hookhit.mp3") Location of rope sound effect relative to /sound/music/