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This script is garbage and i am not posting it


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Dark-Soul
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Join Date: Aug 2005
Old 09-18-2005 , 06:52   This script is garbage and i am not posting it
Reply With Quote #1

updated added more 8 heros and fixed some bugs
[edit: link removed]
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 09-18-2005 , 12:52  
Reply With Quote #2

if it was worth downloading it id do it. But this is garbage and surely isnt the first SuperHero Script (not mod i should mention because its a script) for source.

That script is total crap from the point of view of a programmer. It relies on too many different things to work, both Mani AND Nemod, AND the event scripting. Either one of these could break the entire thing if they change.

2 weeks of work is nothing. The SH plugins for CS 1.6 have seen months of work and refinement. The SH:CSS Script isn't even faithful to the game or theme, in the end. The changes to the skills alter it from what it should be.

It should be called something else, because that's what it is: Not SH.

None of the original SH plugin developers were involved in that "2 week" script.

I'm not flaming. I'm telling you how it is, as a professional programmer and one of those original SH plugin developers.

(lol taken straight from ferret's mouth)
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Dark-Soul
New Member
Join Date: Aug 2005
Old 09-18-2005 , 13:24  
Reply With Quote #3

cmon man we made scripts for fun and with wht we can.
my objective is not to make script tht take a year devolop my objective is to entretain ppl


for the moment we can use this one when your superheros mod released we can use your wths your problem man
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 09-18-2005 , 13:39  
Reply With Quote #4

you can surely entertain people but calling your script ( i dont even want to call it a plugon neither a mod) something that its not isnt right.
Im sure it may be fun but to us, programmers, its total garbage as it can break instantly if something goes wrong in either one of the requirements.

Plus this script isnt anything close to SH. So i suggest you change its name.
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yang
Veteran Member
Join Date: May 2005
Location: galoreservers.net
Old 09-18-2005 , 13:51  
Reply With Quote #5

Quote:
Originally Posted by Freecode
you can surely entertain people but calling your script ( i dont even want to call it a plugon neither a mod) something that its not isnt right.
Im sure it may be fun but to us, programmers, its total garbage as it can break instantly if something goes wrong in either one of the requirements.

Plus this script isnt anything close to SH. So i suggest you change its name.
yeah, you tell him girlfriend

eh.. figured as much when he posted that stuff yesterday like spam 5 topics at once lol, glad you cleared things up >< i was all like hmmm.... wtf...
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 09-19-2005 , 01:12  
Reply With Quote #6

So you made a rip of that sorta hackish warcraft3 script?

btw SuperHeros is spelled with an es not s, superheroes.
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Killa
New Member
Join Date: Jun 2005
Old 09-19-2005 , 17:28  
Reply With Quote #7

cool but where can i download it i looked all over the site i cant find it, and do you got a server i can play it on ip please
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(_msv)<>NATE<>
New Member
Join Date: Sep 2005
Location: england, Nottingham
Old 09-20-2005 , 14:26  
Reply With Quote #8

When is SH:Css coming out are you guys will do a good job wanna hear about this

nathan
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Dark-Soul
New Member
Join Date: Aug 2005
Old 10-22-2005 , 07:18  
Reply With Quote #9

ive update my superheros script:

[edit: link removed]


1.6 [22/10/2005]
now you get randomely xp (not always 10)
you get more xp by making an headshot
you get xp by planting or defusing the bomb
fixed a bug that when a player get a level appear two messages
now the heros are by levels (level 1 - mr.gravity, thething, greenarrow and kamikaze. level 2 - added regenerator. level 3 - batman, greengoblin and billythekid, level 4 - samurai-jack and president. level 5 - ultrabulls, invisibleknight and agent. level 6 - zeus)
now you have 50% chances of being respawned with zeus

1.5 [13/10/2005]
fixed a bug that players cannot earn more xp when map changes
fixed a bug in the menu system (not desapearing anymore)
added a !del.hero command (now users can change there heros when they are dead)

1.4 [28/9/2005]
added 8 heros -Agent- -Regenerator- -Zeus- -Samurai-Jack- -President- -BillyTheKid- -GreenArrow- and -Kamikaze-
fixed a bug that players can have all the heros in the first 100xp by suiciding
added a SuperHerosHelp command
fixed a bug that is giving lag by creating multiple texts in the es_players_db

(Mr.Gravity and Zeus are not working because of NemoD -nm_gravity- and -nm_spawn- commands)

1.3 [18/9/2005]
fixed a bug that is giving xp when user suicide
added a *.txt file to save the keys
fixed the levelup sound
improvement of the hero GreenGoblin(now it creates a lightning bolt)
fixed some bugs with the togo system and the showxp command

1.2 [17/9/2005]
added 5 more heros -UltraBulls- -InvisibleKnight- -Batman- and -GreenGoblin(this one has a sound)-
added a sound to players know that they have selected a hero
added myskills command
added skillsinfo command
added Exp system untill 6400xp points - 7 heros
changed the armor hero name to the thing

1.1 [16/9/2005]
added 2 more heros -Armor- and -Mr.Gravity-.
added a continuation to the Exp system(until 800Xp points - 3 heros).
added a showxp command.
added a message showing that you really select the hero
added a To Go information like Your XP is: 100/200

1.0 [15/9/2005]
released of the Super Heros Mod





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Om3gA
Veteran Member
Join Date: Feb 2005
Old 10-22-2005 , 07:32  
Reply With Quote #10

hey at least get real hero names.... and
Quote:
Originally Posted by vittu

btw SuperHeros is spelled with an es not s, superheroes.
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